Tag Archives: conversion

Boulder Dash, Arcade

This 1990 arcade version of First Star‘s classic Boulder Dash dispenses with Rockford as we know (knew) him, and replaces him with a miner’s hat-wearing boy, although this doesn’t affect the game negatively.

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Orc Attack, ZX Spectrum

First published by Thorn EMI on the Atari 8-bit in 1983, and later on the ZX Spectrum in 1984, Orc Attack is a great little game in which you play as a knight, defending a castle rampart from attacking orcs.

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Pastfinder, Commodore 64

David Lubar‘s relatively obscure 1984 classic, Pastfinder, is a weird vertically-scrolling shooter in which you control a spider-like craft that can crawl, shoot and jump, and you must explore a radioactive landscape picking up artefacts from a mysterious planet.

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Mercenary, Commodore 64

Novagen‘s classic 3D exploration game, Mercenary, was first released for the Commodore 64 in 1985. It was designed and coded by Paul Woakes.

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Rescue On Fractalus, Commodore 64

LucasFilm Games‘ classic space shooter, Rescue On Fractalus, was first released on Atari 8-bit computers in March 1984, and this Commodore 64 version came a year later, in 1985.

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Dropzone, Commodore 64

Archer MacLean‘s seminal Commodore 64 shooter, Dropzone is like a cross between Defender and, erm, Defender, but with more realistic graphics. And slightly different gameplay. But the principles are pretty much the same: super-fast, super-smooth, side-scrolling shooting. Avoid touching anything – or it’s instant death.

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Bruce Lee, Commodore 64

Ron J. Fortier and Kelly Day‘s brilliant Bruce Lee shows that you can squeeze real character into tiny pixels if you try hard enough, what with it’s dozy sumo (The Green Yamo) and daft ninja chasing you down relentlessly, like idiots on the run. And punching and kicking them is not only hilarious, but also essential, if you are to keep them off your back.

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