Tag Archives: Barry Leitch

Gauntlet Dark Legacy, Arcade

Gauntlet Dark Legacy is the sixth title in the Gauntlet series, and is an expansion of the previous game, Gauntlet Legends. It was developed by Midway Games West and was first released into arcades in 1999.

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Impossamole, PC Engine

The 1991 PC Engine/TurboGrafx-16 version of Gremlin Graphics‘ classic Monty Mole game is a rare treat: it’s a British-developed PC Engine game, and an alright one at that. And, believe it or not, but the PC Engine version of the game is the one that’s currently available on Steam and GOG.com.

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Impossamole, ZX Spectrum

Impossamole on the ZX Spectrum is a multi-load expanded re-imagining of Gremlin Graphics‘ classic first Monty Mole game: Wanted: Monty Mole. It was developed by Core Design and first published by Gremlin in 1990, which was very late in the Spectrum‘s lifespan.

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Switchblade II, Amiga

The sequel to Switchblade, Switchblade II originally came out on the Amiga and was developed and published by Gremlin Graphics in 1991. The designer/programmer of the original Switchblade, Simon Phipps of Core Design, had no involvement in the creation of this follow-up.

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Super Dragon Slayer, Commodore 64

Designed and programmed by John Ferrari, with music by Barry Leitch, Super Dragon Slayer is a platform shooter first published for the Commodore 64 by Codemasters in 1988. In many ways this game reminds me of the early days of C64 software, with unforgiving gameplay and instant death if you put a foot wrong. That said, this is still a pretty good game. Just a very difficult one.

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Frankenstein, Atari ST

For some reason I prefer the Atari ST version of Zeppelin GamesFrankenstein over the Amiga version of this game, mostly because the sound effects aren’t as bad in the ST version as they are in the Amiga version…

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Frankenstein, Amiga

Zeppelin Games1992 Amiga release of Frankenstein is basically the same game as the C64 and MS-DOS versions that I’ve already featured, but with some fundamental differences. The main difference, though, is that this is a relatively poor game in relation to those other versions.

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Ultima V: Warriors of Destiny, Amiga

The Amiga version of Ultima V: Warriors of Destiny was converted by Keith Jackson of DMA Systems Ltd. and was first published by Origin Systems in 1990.

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Treasure Trap, Atari ST

Treasure Trap is an isometric platform adventure developed by Doodlebug Designs and published by Electronic Zoo in 1989. It was released for both the Amiga and the Atari ST and it is the ST version that I’m looking at today.

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Lotus Turbo Challenge 2, Atari ST

Lotus Turbo Challenge 2 is a classic 2D arcade-style racing game, created by Magnetic Fields and published by Gremlin Graphics in 1991.

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