Super Stardust was developed by Finnish video game developer Bloodhouse and was published by Team 17 in 1993 for the Amiga and 1994 for the CD32.
People forget how early Sinistar was – 1983. Which was a hell of a year for old arcade shooters!
Of the first colour arcade shooters, the class of 1983 were definitely second or third generation – in terms of ideas, patterns, movement, challenge, and sophistication. Graphically they were becoming a great improvement over early shoot ’em ups.
Sinistar is a good example of this. The graphics are much more detailed and colourful than the old arcade shooters of 1980/81.
Released in November 1979, Atari‘s Asteroids was an instant hit with gamers.
It featured a vector graphic-based, black and white display, with a player-controlled triangular ship, moving in space and firing at moving rocks.
When shot, the asteroids break up, making smaller, harder-to-hit pieces of debris. Any of which can hit your ship and lose you a life.
You can thrust forward using boosters, and have a limited “hyperspace” warp for avoiding close encounters. There are flying saucers too, which fire bullets at you.
And that’s pretty much it. Asteroids is a pure, unadulterated inertia-based blaster from a bygone era, and one of the most popular arcade games of all time.
More: Asteroids on Wikipedia