The Game Boy Advance version of The Hobbit was developed by Saffire, Inc. and first released by Sierra Entertainment in 2003. This game is based on Tolkien‘s famous book, and not the Peter Jackson films (the first Hobbit film was released in 2012, and this game actually came out the same year as The Lord of the Rings: The Return of the King).
Tag Archives: scrolling
Alien Syndrome, Commodore 64
The C64 version of Alien Syndrome was developed by Softek International and published under their ACE label in 1988. It is a very good port of the Sega arcade game, although it does have one issue that might annoy players…
Rainbow Islands, Game Boy Color
Rainbow Islands on the Game Boy Color was ported by Dreams Co., Ltd. and published by TDK Mediactive in 2001. From what I can tell it was only released in Europe, which – considering it was created by a Japanese developer – is a little strange.
Treasure Hunter G, Super Nintendo
Developed by Sting Entertainment and published by Squaresoft in 1996, Treasure Hunter G is a tactical Japanese Role-Playing Game that features exploration, turn-based combat and a fantasy-based storyline that mixes magic and technology. It was released in Japan only, but a fan translation makes it playable in English.
All Or Nothing, ZX Spectrum
Written by Paul W. Reynolds (the same guy who wrote the classic Krakatoa) and published by Abbex Electronics in 1984, All Or Nothing is an isometric action game where you parachute into an enemy camp on a mission to find and steal their secret plans.
Zaxxon, Atari 5200
The Atari 5200 version of Sega‘s classic arcade game, Zaxxon, was programmed by Ronald J. Fortier and first released in 1984.
Zaxxon, SG-1000
Zaxxon was arguably Sega‘s flagship game during the early 1980s so it was ported to most home computers and consoles. The Japan-only SG-1000 version first came out in 1985 and is a reasonable conversion of the classic isometric shooter.
Paperboy 2, ZX Spectrum
Developed by Probe Software and published by Mindscape in 1992, the ZX Spectrum version of Paperboy 2 is not quite as bad as the terrible Amstrad version, which was written by the same two people (David Perry and Nick Bruty). That said: it’s not that much better either…
Paperboy 2, Amstrad CPC
The Amstrad CPC version of Paperboy 2 was written by David Perry and Nick Bruty for Probe Software, and was published by Mindscape in 1992, and it is by far the worst version of Paperboy 2 available.
Paperboy 2, Game Boy
The Game Boy version of Paperboy 2 was developed and published by Mindscape in 1992. It is not a bad port overall, and doesn’t suffer too badly from having a small play screen (unlike the Game Gear version, which does).