Magic Carpet from Bullfrog was first released in 1994 through Electronic Arts. It is a DOS-based, first-person action game with you – the player character – flying a ‘magic carpet’ around a series of islands, fighting evil wizards and monsters and collecting ‘mana’ to increase your magical powers.
Tag Archives: islands
Monkey Island 2: LeChuck’s Revenge, PC
Monkey Island 2: LeChuck’s Revenge is the 1991 sequel to the classic The Secret of Monkey Island and is arguably even better than its fondly-remembered predecessor.
Created by essentially the same team as the previous game, Monkey Island 2 once again follows the exploits of Guybrush Threepwood and his adventures into pirating and comedy. And once again he is up against his arch nemesis, LeChuck, only this time LeChuck is a rotting zombie due to him having been killed in the last game and brought back to life in this.
The Secret of Monkey Island, PC
This is the original MS-DOS classic, as released by Lucasfilm Games (later to become LucasArts) in 1990. The Secret of Monkey Island is a humorous point-and-click adventure introducing wannabe pirate Guybrush Threepwood and his evil arch nemesis the pirate LeChuck.
Archipelagos, Atari ST
Archipelagos came out on the Atari ST, Amiga, and for PC MS-DOS, and was developed by Astral Software in the UK and published by Logotron in 1989.
It is a strange first-person puzzle game where you must cleanse a series of islands of the ‘Blood of the Ancients’ by clicking on some obelisks.
Lords of the Rising Sun, Amiga
This 1989 release from Cinemaware is probably one of the least played Amiga games ever made.
It is based around historic (12th Century) Japanese warfare, with you playing one of two famous generals (Yoritomo or Yoshitsune) fighting to unify (pacify; subjugate) Japan under one rule.
Ogre Battle: The March of the Black Queen, Super Nintendo
Ogre Battle: The March of the Black Queen is a fantastic strategy action game, developed by Quest, and first published on the Super Nintendo in 1993.
Continue reading Ogre Battle: The March of the Black Queen, Super Nintendo
Carrier Command, Atari ST
Realtime Games‘ 1988 hit, Carrier Command, is a compelling mixture of 3D simulation and real-time strategy.
In it you take control of a futuristic, robotic aircraft carrier and must work your way through an island archipelago, taking control of each island and competing against a rival carrier.
Dig Dug II, Arcade
Namco‘s fairly unassuming 1985 release, Dig Dug II, is a fun sequel to the classic digging game, except in this game you are (the character) Dig Dug – on an island, with either your hose or your drill as weapons – and must defeat all the monsters to progress.
The Legend of Zelda: The Wind Waker, GameCube
Nintendo‘s 2002 release of their tenth Legend of Zelda game (if you count Oracle of Seasons and Oracle of Ages as two games, which I do) was a real leap, in terms of graphical presentation.
Continue reading The Legend of Zelda: The Wind Waker, GameCube
Cyclone, ZX Spectrum
Manchester-based Vortex Software first published Cyclone on the ZX Spectrum in 1985.
A colourful helicopter action game, Cyclone was created by Costa Panayi – an early pioneer of ZX Spectrum games design, and an alumni of The University of Salford – and is a challenging race to pick up crates from a series of islands that are caught in the grip of a powerful weather system.