Tag Archives: flamethrower

Switchblade II, Amiga

The sequel to Switchblade, Switchblade II originally came out on the Amiga and was developed and published by Gremlin Graphics in 1991. The designer/programmer of the original Switchblade, Simon Phipps of Core Design, had no involvement in the creation of this follow-up.

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Space Gun, Arcade

Released into arcades by Taito in 1990, Space Gun is a first-person sci-fi horror shooter set on a crippled spaceship that has been overrun by killer aliens. It can be played by one or two players.

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Bay Route, Arcade

This terrible pun of a title (meant to ‘parody’ the word Beirut, the capital city of Lebanon) was developed by Sunsoft and distributed into arcades by Sega in 1989. It’s a one or simultaneous two-player Contra clone scrolling through a futuristic warzone.

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Wolfenstein 3D, Atari Jaguar

id Software‘s classic first-person shooter, Wolfenstein 3D, was ported to the Atari Jaguar by John Carmack and his by-then-famous band of merry programmers and artists, and – unsurprisingly – it’s an excellent conversion. The game was published by Atari Corporation in 1994.

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Unreal II: The Awakening, PC

Unreal II: The Awakening is the sequel to Unreal and was developed by Legend Entertainment and published by Infogrames in 2003 under the Atari brand. It utilises Unreal Engine 2 and again features a single-player campaign, as well as multiplayer deathmatching.

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Return to Castle Wolfenstein, PC

Return to Castle Wolfenstein is a re-imagining of id Software‘s classic Wolfenstein 3D, developed by Gray Matter Studios and first published by Activision in 2001. It uses the id Tech 3 engine (as created for Quake III) and has a single-player campaign, as well as a multiplayer component where players are split into Allies and Axis.

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Duke Nukem, Game Boy Color

Duke Nukem on the Game Boy Color is a conversion of the classic MS-DOS game and was developed by Australian company Torus Games and published by GT Interactive in 1999. It is based on both Duke Nukem and Duke Nukem II although it plays more like the second game than the first.

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Duke Nukem II, PC

Duke Nukem II is the sequel to 1991’s Duke Nukem and is another side-scrolling, platform-based shooter, only this time with larger, bolder graphics and jerkier scrolling. It was once again developed and published by Apogee Software, and was first released in 1993.

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Postal 2, PC

This utterly reprehensible (but fun) first-person shooter was developed by Running With Scissors and first published by Whiptail Interactive in 2003. It is the sequel to 1997’s highly controversial Postal and takes the concept of “going postal” to another level of stupidity and mayhem. Postal 2 is the kind of game that was made to please “edgelords” (some would call them “w*nkers“) and piss off politically correct liberals, and it satirises people in a way that few other games have ever dared to.

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Alien 3: The Gun, Arcade

The funniest thing about this 1993 arcade game from Sega is that it is based on a film in which guns are decidedly absent. In fact: David Fincher‘s Alien 3 makes a point of removing guns from the story, because the characters exist on a prison planet where guns are not allowed. That said: I think many people would have preferred it if the film had had guns in it, so Alien 3: The Gun could be seen as something of a wish fulfilment for those who didn’t like the film.

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