Descent is a famous PC DOS shoot ’em up developed by Parallax Software and published by Interplay in 1995.
Tag Archives: 3D graphics
Three-dimensional graphics, usually constructed of polygons. Not two-dimensional.
Micro Machines V3, PlayStation
The third Micro Machines was released in 1997 for the Sony PlayStation. In V3 the environments and vehicles are all 3D-modelled, and the action is displayed at a slightly tilted angle, rather than directly overhead.
The same excellent gameplay mechanics of the previous games have been retained though. Mostly revolving around getting ahead of your opponents in order to push them off-screen.
Archer Maclean’s Pool, Atari ST
Following on from Jimmy White’s Whirlwind Snooker, Archer Maclean’s Pool was published in 1992 by Virgin Games. It was of course designed and programmed by Archer MacLean.
And, because pool is much more simple to play than snooker, and because this game uses the same engine as the previous game, Pool is arguably more immediately playable and more fun overall than its predecessor.
Jimmy White’s Whirlwind Snooker, Amiga
Programmed and designed by Archer MacLean and published by Virgin Games in 1991, Jimmy White’s Whirlwind Snooker was one of the first ever billiards simulations to use 3D graphics to represent the table, and it worked very well.
I, of the Mask, ZX Spectrum
I, of the Mask is a strange 3D action game written by Ant Attack author, Sandy White. It was published in 1985 by Electric Dreams Software, and it still confuses games-players to this day…
Total Eclipse 2: The Sphinx Jinx, ZX Spectrum
Published by Incentive Software in 1991, Total Eclipse 2: The Sphinx Jinx is a direct follow-up to the 1988 Freescape classic, Total Eclipse.
Continue reading Total Eclipse 2: The Sphinx Jinx, ZX Spectrum
Total Eclipse, ZX Spectrum
The ZX Spectrum version of Total Eclipse was the first version of the game released.
Using the legendary Freescape Engine, Total Eclipse is an Egyptian-themed exploration/puzzle game set in a primitive 3D world. Primitive because it was one of the first ever games to allow games-players to explore a 3D world in this way, and it worked quite well, in spite of the low frame rate and slowdown.
Super Monkey Ball Jr., Game Boy Advance
Super Monkey Ball Jr. is a conversion of the classic GameCube game by Sega. It was first released in North America in 2002, and in 2003 in Europe.
From what I can tell, Super Monkey Ball Jr. was never released in Japan… That can’t be right… I thought the Japanese were (rightly) mad for Super Monkey Ball?!
Starion, ZX Spectrum
Starion is a classic space combat game, written by David Webb and published by Melbourne House in 1985.
3D Lemmings, PC
Developed by Clockwork Games and published by Psygnosis in 1995, 3D Lemmings is an alternative take on the Lemmings gameplay formula – this time, as the title suggests, in a 3D environment. And it doesn’t work too badly…