Creative Reality developed and Martech published this adaptation of the famous 2000AD comic character, Nemesis the Warlock, in 1987. It is a simple platform action game where the aim is to kill as many Terminators as possible in order to open up the exit to the next level.
Tag Archives: 1987
Nemesis the Warlock, ZX Spectrum
The ZX Spectrum version of Nemesis the Warlock was developed by Creative Reality and published by Martech in 1987. And it is another relatively poor adaptation of a classic 2000AD comic character.
Nemesis the Warlock, Commodore 64
Nemesis the Warlock was developed by Creative Reality and first released by Martech in 1987. It is based on the 2000AD comic character of the same name, although the connection is tentative to say the least.
Sláine, Amstrad CPC
Developed by Creative Reality and published by Martech in 1987, Sláine is another attempt to bring a popular 2000AD comic character to life in a video game, and it is unfortunately another failed experiment.
Sláine, ZX Spectrum
Based on the 2000AD comic character of the same name, Sláine is an interactive action adventure game developed by Creative Reality and published by Martech in 1987.
Sláine, Commodore 64
Sláine is a real time, text-based adventure game featuring the popular 2000AD comic barbarian, and it was developed by Creative Reality and published by Martech in 1987.
Judge Dredd, ZX Spectrum
Melbourne House‘s Judge Dredd on the ZX Spectrum was released slightly later than the 1986 Commodore 64 version, coming out in early 1987. It was again programmed by Australian software company Beam Software, and it plays similarly to the C64 original. That is: it’s a bit of a travesty.
Quedex, Commodore 64
Quedex is scrolling action game programmed by Stavros Fasoulas and published by Thalamus for the Commodore 64 in 1987.
Micronaut One, ZX Spectrum
Micronaut One is another interesting game from Tau Ceti creator Pete Cooke. Mr. Cooke was known for making innovative, unusual, and technically-impressive games for the ZX Spectrum that were different to the norm. This one was published by Nexus in 1987 and involves travelling down 3D corridors and shooting weird alien insects that are infesting a biocomputer.
Wonder Boy, Commodore 64
Wonder Boy on the C64 is a conversion of the 1986 Sega arcade game. It was developed by Images Design for Activision and published in 1987.