This impressive-looking fighting game – also known as China Warrior in North America and (informally) “Drunken Master” by some – was the first game ever released for the PC Engine. It was developed by Hudson Soft and first published in 1987 by NEC.
Tag Archives: 1987
Ranarama, ZX Spectrum
Steve Turner‘s classic Ranarama originated on the ZX Spectrum in 1987. The game is an overhead Gauntlet derivative where you play as a frog (actually a wizard’s apprentice, called Mervyn, whose botched spell has turned him into a frog), who must fight his way through various levels of a maze, defeating warlocks and taking their runes.
Exolon, ZX Spectrum
Designed by Raffaele Cecco and published by Hewson Consultants in 1987, Exolon is a simple-but-effective run-and-gun shooter with flick-screen levels and snazzy Spectrum-esque colourful graphics, with minimal colour clash.
Miracle Warriors: Seal of the Dark Lord, Sega Master System
Miracle Warriors: Seal of the Dark Lord on the Sega Master System is a very simple turn-based RPG that looks terrible but is surprisingly absorbing when you get into it. It was developed by Kogado, initially for the PC-88, then later it was ported to the MSX, Famicom and Master System. The SMS version was first released in 1987 by Sega.
Continue reading Miracle Warriors: Seal of the Dark Lord, Sega Master System
Nemesis the Warlock, Amstrad CPC
Creative Reality developed and Martech published this adaptation of the famous 2000AD comic character, Nemesis the Warlock, in 1987. It is a simple platform action game where the aim is to kill as many Terminators as possible in order to open up the exit to the next level.
Nemesis the Warlock, ZX Spectrum
The ZX Spectrum version of Nemesis the Warlock was developed by Creative Reality and published by Martech in 1987. And it is another relatively poor adaptation of a classic 2000AD comic character.
Nemesis the Warlock, Commodore 64
Nemesis the Warlock was developed by Creative Reality and first released by Martech in 1987. It is based on the 2000AD comic character of the same name, although the connection is tentative to say the least.
Sláine, Amstrad CPC
Developed by Creative Reality and published by Martech in 1987, Sláine is another attempt to bring a popular 2000AD comic character to life in a video game, and it is unfortunately another failed experiment.
Sláine, ZX Spectrum
Based on the 2000AD comic character of the same name, Sláine is an interactive action adventure game developed by Creative Reality and published by Martech in 1987.
Sláine, Commodore 64
Sláine is a real time, text-based adventure game featuring the popular 2000AD comic barbarian, and it was developed by Creative Reality and published by Martech in 1987.