Road Rash, Sega Saturn

The Sega Saturn version of Road Rash is an exhilarating and enjoyable third-person motorbike race game, with the all usual Road Rash-style violence mixed-in.

Sometimes your opponents will try to hit you, to knock you off your bike, but you can always turn the tables and try to bring them down with a well-timed punch or a kick.

Road Rash on the Saturn was developed by Electronic Arts Studios and is basically an enhanced version of Road Rash on the 3DO, which first came out in 1994.

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Albert Odyssey: Legend of Eldean, Sega Saturn

Albert Odyssey: Legend of Eldean was developed exclusively for the Sega Saturn by Sunsoft and first released in 1996 in Japan. A brilliant English language translation, by Working Designs, was released in North America in 1997 (actually the first Albert Odyssey title ever to be translated into English).

Albert Odyssey is a quintessential Japanese turn-based RPG, full of weapons, armour, spells, magic and combat, actually laugh-out-loud, funny humour, and imaginative boss battles and encounters.

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Saturn Bomberman, Sega Saturn

The Saturn‘s version of Bomberman is one of the best Bomberman games available, with perfect-bomb-dropping gameplay and beautiful, colourful 2D graphics that retain the look and feel of the Super Nintendo and PC Engine classics, but with a slightly modern twist. Well, modern for 1997, when Saturn Bomberman was first released.

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Exhumed, Sega Saturn

Also known as “PowerSlave” in some regions, Exhumed is an Egyptian-themed first-person shoot ’em up with survival horror overtones and it is arguably the best first-person shooter on the Sega Saturn. It was developed by Lobotomy Software and first released in 1996.

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The Legend of Oasis, Sega Saturn

The Legend of Oasis is the Saturn-exclusive sequel (and prequel) to Beyond Oasis on the Megadrive/Genesis. It’s also known as “The Story of Thor 2” in some territories. The game was developed by Ancient and published by Sega in 1996.

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Clockwork Knight, Sega Saturn

Clockwork Knight is a platform game exclusive to the Sega Saturn that mixes pre-rendered 2D graphics (like those in Donkey Kong Country) and 3D graphics (polygonal shapes), with the concept of children’s toys coming to life, and it is a pleasant and playable enough experience as platform games go. It was developed and published by Sega and first released in 1994.

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Wing Commander II: Vengeance of the Kilrathi, PC

The 1991 sequel to the promising Wing Commander takes the space opera theme even further, with more cockpit-based space combat, dramatic cut scenes, and glorious 320×200 VGA graphics.

Wing Commander II: Vengeance of the Kilrathi, as the title hints, is the “Empire Strikes Back” of the Wing Commander series. The second game in the series had to be much better than the first to keep it going. And it was much better, although the mission structures are more linear in this sequel.

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Wing Commander, PC

Wing Commander was developed by Chris Roberts and his team at Origin Systems and first released for PC MS-DOS in 1990. It’s a classic cockpit-based space combat game with cinematic cut scenes, and it developed into a long-running series. The Wing Commander series.

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Nobby the Aardvark, Commodore 64

Nobby the Aardvark was the final Commodore 64 release for Thalamus – a company that made its name on the system – way back in 1993. It’s a fun platform/maze game with an energetic lead character and was developed by Genesis Software, with Thalamus producing.

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Heatseeker, Commodore 64

Heatseeker is a weird platform action game, written by Paul O’Malley and published for the Commodore 64 by Thalamus in 1990. It’s probably one of the strangest games I’ve ever played, and it has to be said that the game does suffer a little because of that. It’s so unconventional as to be borderline playable.

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