Castle Master II: The Crypt was the final Freescape game to be released for the Spectrum (or any system it found its way on to), and was only made available as a double pack with the original Castle Master, not long after the first Castle Master‘s release in 1990. It was again developed by Incentive Software/Major Developments and published by Domark.
Tag Archives: ZX Spectrum
Castle Master, ZX Spectrum
I’ve written about a variety of Castle Master versions on this website (Amiga, PC, Amstrad CPC, and even Commodore 16/Plus4), but I haven’t yet covered the original ZX Spectrum version, which was developed by Major Developments (an internal team at Incentive Software) and published by Domark in 1990.
Time-Gate, ZX Spectrum
Written by John Hollis and first published by Quicksilva for the 48K ZX Spectrum in 1983, Time-Gate was the first Spectrum game I ever played and is a simple first-person space shooter – basically a Star Raiders clone with a few differences.
Carrier Command, ZX Spectrum
The ZX Spectrum conversion of Realtime Software‘s classic Carrier Command is arguably even better than the 16-bit originals. Mostly because it’s been tweaked a little to accommodate it on the humble Speccy, and as a result it plays really well as a strategy game, with extra action elements. Carrier Command on the Spectrum is for 128K machines only and was first published by Rainbird in 1989.
Dark Sceptre, ZX Spectrum
Dark Sceptre is a single-player fantasy strategy game designed by the late Mike Singleton (of Lords of Midnight and Doomdark’s Revenge fame), and Maelstrom Games, and it was published by Firebird Software for the ZX Spectrum and Amstrad CPC in 1987.
Canyon Warrior, ZX Spectrum
Canyon Warrior is a vertically-scrolling shoot ’em up written by Ste Cork and published by Mastertronic in 1989. The game came out very late in the ZX Spectrum‘s life, which is probably why it’s technically quite impressive (for the Spectrum).
Myth: History in the Making, ZX Spectrum
Designed by Mark Cale; programmed by Neil Dodwell, and with graphics by Concept Animations, System 3‘s Myth: History in the Making is an action/platform game based around a series of ancient myths and a teenage boy’s adventure within them. It was first released for 8-bit home computers in 1989.
Brainstorm, ZX Spectrum
Written by Pete Cooke and published by Firebird (as a £1.99 budget game) in 1987, Brainstorm is a clever puzzle/strategy game where the aim is to draw lines using a pointer in order to make a bouncing ball travel over coloured sections of the screen, to accumulate points.
Spellbound, ZX Spectrum
Not the excellent David Jones Magic Knight adventure game from Mastertronic Added Dimension, but the atrocious Q*Bert clone from Beyond Software.
Hydrofool, ZX Spectrum
Hydrofool was developed by Gargoyle Games and published by Faster Than Light in 1987. It’s the sequel to Sweevo’s World which was released in 1986.