Tag Archives: tactical

Sorcerer’s Kingdom, Megadrive/Genesis

Developed by NCS Corporation and published exclusively for the Sega Megadrive/Genesis in 1992, Sorcerer’s Kingdom is a relatively obscure JRPG with tactical, turn-based combat.

Continue reading Sorcerer’s Kingdom, Megadrive/Genesis

Pirates! Gold, Amiga CD32

The Amiga CD32 version of Pirates! Gold is a remake of the original Pirates! and was published in 1994 by MicroProse. It is considered by some to be the best version of the game available, but I disagree with that.

Continue reading Pirates! Gold, Amiga CD32

Pirates!, Commodore 64

First released for the Commodore 64 by Microprose in 1987, Pirates! is a single-player, open world strategy/action game in which you play an adventurer, sailing the high seas, fighting, plundering, trading, and trying to survive the rigours of life as a seafaring captain during a brutal period of history.

Continue reading Pirates!, Commodore 64

Treasure Hunter G, Super Nintendo

Developed by Sting Entertainment and published by Squaresoft in 1996, Treasure Hunter G is a tactical Japanese Role-Playing Game that features exploration, turn-based combat and a fantasy-based storyline that mixes magic and technology. It was released in Japan only, but a fan translation makes it playable in English.

Continue reading Treasure Hunter G, Super Nintendo

Another Bible, Super Game Boy

Another Bible is the fourth game in the Megami TenseiLast Bible‘ spin-off series and was originally released for the original Game Boy, in Japan only, in 1995. An English fan translation, by Aeon Genesis, was released in 2002 and the game is also Super Game Boy compatible, so that’s the version I’m showing here.

Continue reading Another Bible, Super Game Boy

Magnetron, ZX Spectrum

Magnetron is the sequel to Quazatron and is another interpretation of the classic C64 game, Paradroid, but with an isometric viewpoint. It was first published in 1988 by Firebird Software.

Continue reading Magnetron, ZX Spectrum

Quazatron, ZX Spectrum

Quazatron is an isometric action/puzzle game written by Steve Turner of Graftgold and published by Hewson Consultants in 1986. It is essentially a ZX Spectrum remake of Andrew Braybrook‘s Commodore 64 classic, Paradroid.

Continue reading Quazatron, ZX Spectrum

Syndicate, FM Towns

Although the FM Towns port of Bullfrog‘s classic Syndicate is in Japanese, it’s still a great game to play if you know what you’re doing. Of course this is not the right version of Syndicate to play if it’s your first time (unless you can read Japanese), but it is a sharp port with crisp high resolution graphics and responsive controls.

Continue reading Syndicate, FM Towns

The Sentinel, Amstrad CPC

Geoff Crammond‘s classic The Sentinel was first released for the Amstrad CPC by Firebird in 1987, and it is one of the best 8-bit versions of this weird and wonderful game.

Continue reading The Sentinel, Amstrad CPC

The Sentinel, ZX Spectrum

The ZX Spectrum version of Geoff Crammond‘s classic puzzle game, The Sentinel, was ported by Software Creations (with assistance from Mr. Crammond himself) and published by Firebird Software in 1987.

Continue reading The Sentinel, ZX Spectrum