Tag Archives: Single-Player

Silent Hill: Origins, PSP

Silent Hill: Origins is the fifth instalment of the Silent Hill series and the first Silent Hill game not developed in Japan. This game, known as Silent Hill Zero in Japan, is a prequel to the first Silent Hill and was developed by Climax Action and first published for the PlayStation Portable by Konami in 2007.

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Silent Hill 4: The Room, PlayStation 2

Silent Hill 4: The Room was once again developed by Team Silent (an internal dev team at Konami Tokyo), and was first published by Konami in 2004. The word on the street is that Silent Hill 4 initially began life as a concept outside of the Silent Hill series and was later made canon when the devs decided to incorporate it. It plays differently to the previous three Silent Hill games, but does have the same DNA, mixing first-person exploration with the familiar third-person survival horror gameplay.

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Silent Hill 3, PlayStation 2

Whereas the second Silent Hill was more of a ‘spiritual successor’ to the first game, the third Silent Hill is a direct sequel to Silent Hill [one], continuing the story, but with new characters, enemies and locations. As well as re-visiting places familiar to those who’ve played the first game.

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Silent Hill 2, PlayStation 2

Silent Hill 2 is the sequel to the classic PS1 survival horror game, Silent Hill, and was developed and published by Konami in 2001. And – like the first Silent Hill – it is considered to be one of the best video games of all time by those who’ve played it.

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Silent Hill, PlayStation

This infamous survival horror game is the first game in the Silent Hill series and was developed and published by Konami in 1999. It is considered to be one of the best video games ever made by those who’ve played it.

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Neutopia II, PC Engine

Developed by Hudson Soft and released for the PC Engine in Japan in 1991, and for the TurboGrafx-16 in North America in 1992, Neutopia II is the sequel to the first Neutopia and is another reasonably high quality, but easy-to-play, Zelda clone.

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Neutopia, PC Engine

Neutopia is a Zelda-like action adventure game developed by Hudson Soft and published for the PC Engine in Japan in 1989, and for the TurboGrafx-16 in North America in 1990. The game takes places in the land of Neutopia, where the evil demon Dirth has captured Princess Aurora and stolen eight medallions that are needed to maintain peace throughout the land. Your job – as the protagonist Jazeta – is to rescue the princess, retrieve the medallions, and defeat Dirth; saving Neutopia and its people.

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Carrier Command, ZX Spectrum

The ZX Spectrum conversion of Realtime Software‘s classic Carrier Command is arguably even better than the 16-bit originals. Mostly because it’s been tweaked a little to accommodate it on the humble Speccy, and as a result it plays really well as a strategy game, with extra action elements. Carrier Command on the Spectrum is for 128K machines only and was first published by Rainbird in 1989.

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Gorf, ColecoVision

A rare home port of Nutting Associatesfamous 1981 arcade game, Gorf. Rare because the original developers licensed both Space Invaders and Galaxian for inclusion in the original Gorf, which restricted its reach in home markets (because anyone wanting to release the game on another system would also have to license both games to make it legal).

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Karate Champ, Arcade

Karate Champ is an early one-on-one beat ’em up that was pioneering and influential, and was a precursor to fighting games that followed. It was developed by Technos Japan and manufactured into arcades by Data East in 1984.

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