The classic maze/puzzle game Boulder Dash on the Commodore 64 is a fantastic conversion of the Atari 8-bit original. It was created by Canadian developers Peter Liepa and Chris Gray and published by First Star in 1984.
Tag Archives: scrolling
Zool 2, Atari Jaguar
Gremlin Graphics‘ lollipop-endorsing, ninja hero Zool was in our faces all throughout the early ’90s. He was supposed to be a kind of ‘anti-hero alien ninja’ to mirror the ‘coolness’ of Sega‘s Sonic the Hedgehog, but only made relatively minor inroads into gaming history with two games that originated on the Amiga then were later ported to a variety of different platforms. Zool 2 was converted to the Jaguar by Imagitech Design and was released in North America and Europe in 1994, and later in Japan, in 1995.
Back To Skool, ZX Spectrum
Dave Reidy‘s sequel to Skool Daze is a brilliant comedy sandbox ‘school simulator’ where you play a kid trying to make his way through a ‘typical’ 1980s school day, by squirting water pistols (sometimes filled with sherry, which can intoxicate teachers, if fired at them accurately), sabotaging school shields (found on some walls), avoiding lines, writing on blackboards, and trying to sneak into the neighbouring girl’s school.
Rayman, Atari Jaguar
Rayman was developed for the Atari Jaguar as the game’s original target system, and it is seen as something of a ‘killer app’ on the console. It certainly is one of the best – maybe even the best – platform games on the Jaguar.
Gauntlet, Arcade
The original four-player multiplayer arcade game of Gauntlet is a worthy party game for any retro gaming occasion. Stick it on, and watch everyone get sucked into it. With unlimited credits, you need never die. 🙂
Kolibri, Sega 32X
Kolibri was developed by Hungarian company Novotrade International and released by Sega in 1995 for the Sega 32X only (which required the extra add-on for the Sega Megadrive/Genesis).
Radiant Silvergun, Sega Saturn
Treasure‘s 1998 Sega Saturn-based shooter is an absolute classic in terms of imagination and spectacle.
Dragontorc, ZX Spectrum
Steve Turner‘s 1985 sequel to Avalon is about as atmospheric and exciting as a fantasy adventure can get on a ZX Spectrum. It really is amazing that this game fits in to only 48K of memory.
Contra III: The Alien Wars, Super Nintendo
Arguably the best instalment in the infamous Konami Contra franchise, Contra III (aka Super Probotector in Europe) is a balls-to-the-wall run-and-gun, side-scrolling shooter than can be played one or simultaneous two-player.
Viewpoint, Neo Geo
This unusual isometric shooter from Sammy is pretty much perfect on the mighty Neo Geo.