Tag Archives: scrolling

The Great Giana Sisters, Commodore 64

The Great Giana Sisters is infamous for being the game that Nintendo went after*, because it copied the formula of their Mario games a little too closely for their liking.

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FEZ, PC

FEZ is a wonderful, colourful 2D platform game that utilises an interesting three-dimensional screen-flipping technique as part of the game mechanics.

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Thrust, Commodore 64

The late Jeremy Smith‘s all-time classic gravity game Thrust made its first appearance on the BBC Micro in 1986, through Superior Software. Jeremy soon followed up with conversions to most home computer systems.

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Super Aleste, Super Nintendo

The ‘daddy’ of Super NES shooters (in my opinion), Compile’s 1992 masterpiece Super Aleste made waves on consoles, and around the world.

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Boulder Dash, Commodore 64

The classic maze/puzzle game Boulder Dash on the Commodore 64 is a fantastic conversion of the Atari 8-bit original. It was created by Canadian developers Peter Liepa and Chris Gray and published by First Star in 1984.

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Zool 2, Atari Jaguar

Gremlin Graphics‘ lollipop-endorsing, ninja hero Zool was in our faces all throughout the early ’90s. He was supposed to be a kind of ‘anti-hero alien ninja’ to mirror the ‘coolness’ of Sega‘s Sonic the Hedgehog, but only made relatively minor inroads into gaming history with two games that originated on the Amiga then were later ported to a variety of different platforms. Zool 2 was converted to the Jaguar by Imagitech Design and was released in North America and Europe in 1994, and later in Japan, in 1995.

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Back To Skool, ZX Spectrum

Dave Reidy‘s sequel to Skool Daze is a brilliant comedy sandbox ‘school simulator’ where you play a kid trying to make his way through a ‘typical’ 1980s school day, by squirting water pistols (sometimes filled with sherry, which can intoxicate teachers, if fired at them accurately), sabotaging school shields (found on some walls), avoiding lines, writing on blackboards, and trying to sneak into the neighbouring girl’s school.

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Rayman, Atari Jaguar

Rayman was developed for the Atari Jaguar as the game’s original target system, and it is seen as something of a ‘killer app’ on the console. It certainly is one of the best – maybe even the best – platform games on the Jaguar.

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Gauntlet, Arcade

The original four-player multiplayer arcade game of Gauntlet is a worthy party game for any retro gaming occasion. Stick it on, and watch everyone get sucked into it. With unlimited credits, you need never die. 🙂

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Kolibri, Sega 32X

Kolibri was developed by Hungarian company Novotrade International and released by Sega in 1995 for the Sega 32X only (which required the extra add-on for the Sega Megadrive/Genesis).

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