An involving, multi-character isometric adventure set in an Egyptian tomb, Pyracurse was written by Mark Goodall and Keith Prosser and published by Hewson in 1986.
Tag Archives: scorpions
Millipede, Arcade
Millipede is a direct sequel to Atari‘s Centipede and was first distributed into video game arcades in 1982.
It’s basically the same trackball-controlled gameplay as before, but with a few changes and enhancements.
Dungeon Master: Theron’s Quest, PC Engine
Theron’s Quest is a modified version of the incredible Dungeon Master, released for the PC Engine in Japan in 1992 and the TurboGrafx-16 in North America in 1993.
Fallout 4, PC
The fourth Fallout was released by Bethesda in 2015, some seven years after Fallout 3, and five years after Fallout: New Vegas. In fact: I would call this the fifth Fallout game, because Fallout: New Vegas was more than just game number 3.5, in my humble opinion – it was the best game in the entire series. But anyway… What do I know?
Fallout 3, PC
After a gap of some ten years – between the release of Fallout 2 and “the void” of there being no other Fallout games – came Fallout 3 from Bethesda. Like a bolt from the blue: Fallout was back, and this time it was in 3D.
Fallout 2, PC
Released in 1998, Fallout 2 is a sequel developed by Black Isle Studios, for Interplay, and using mostly the same post-apocalypse setting, graphical style, and game mechanics, of the first game.
Fallout, PC
Interplay‘s 1997 release, Fallout, began its existence as a post-apocalyptic Role-Playing Game based on the Steve Jackson “GURPs” ruleset, and also as the ‘spiritual successor’ to the classic 8-bit RPG, Wasteland.
Voodoo Nightmare, Atari ST
Created by Zippo Games and published by Palace Software in 1990, Voodoo Nightmare is an original and fun isometric action adventure with a pleasing mix of overworld exploration and dungeon-crawling.
Pitfall!, Atari 2600
David Crane‘s Pitfall! is a pioneering old game, from way back in 1982.
You control Pitfall Harry and must find 32 treasures in 20 minutes. You run and jump from screen to screen, swinging on ropes, jumping on crocodile heads, and avoiding quicksand. Not to mention: creatures that will kill you if you touch them.
Centipede, Arcade
Designed by Ed Logg and Dona Bailey, Centipede is a superfast fixed-screen shoot ’em up from the arcades of 1981.