Tag Archives: puzzles

Flashback, Atari Jaguar

Delphine Software‘s classic Flashback was ported to the Atari Jaguar and first released by US Gold in 1994. It is a close to perfect conversion of this superb platform adventure game.

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Batman, Amstrad CPC

The Amstrad CPC version of Jon Ritman and Bernie Drummond‘s classic isometric platform game is arguably even better than the ZX Spectrum original it is based upon. Mainly because of the extra colours, which make a big difference.

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Knight Lore MSX2 Remake, MSX

This 2009 MSX2 remake of the classic Knight Lore was created by Manuel Pazos and Daniel Celemin of Retroworks, and it is a fun addition to the ever-growing number of Ultimate remakes on the internet. The same guys who made this also made the MSX2 remake of Alien 8, which I quite liked.

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Crash Bandicoot, PlayStation

Crash Bandicoot is a cartoon-style 3D platform game in which you control a bright orange marsupial, called ‘Crash‘, who can spin to break crates and defeat enemies, and can also jump. The game was developed by Naughty Dog for Universal Interactive Studios and published exclusively for the PlayStation by Sony in 1996. It’s also the first game in the Crash Bandicoot series.

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Heartland, ZX Spectrum

Heartland is a platform action game developed and published by Odin Computer Graphics for the 48K ZX Spectrum in 1986. It features gameplay that is similar to previous Odin games, Nodes of Yesod and Arc of Yesod, with a well-animated protagonist exploring a maze-like platform world of doors and elevators.

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Mercenary, ZX Spectrum

Paul Woakes‘ classic open-world cockpit exploration game, Mercenary, was ported to the 48K ZX Spectrum by David Aubrey-Jones and published by Novagen Software in 1987.

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Eye of the Beholder II: The Legend of Darkmoon, Amiga

Eye of the Beholder II: The Legend of Darkmoon was once again developed by Westwood Studios (aka Westwood Associates) and first published by Strategic Simulations, Inc. in 1992. It is the sequel to the classic Eye of the Beholder, which came out the previous year.

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Eye of the Beholder, Game Boy Advance

The Game Boy Advance version of the classic RPG, Eye of the Beholder, was developed by Pronto Games and first published by Infogrames in 2002. While it does follow the basics of the original, is it considerably different in many respects. It’s also a relatively poor conversion overall.

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Eye of the Beholder, Sega CD

The Sega CD conversion of Westwood Studios‘ classic Eye of the Beholder was developed by Sega of Japan and published by FCI/Pony Canyon in 1994, and it is a surprisingly excellent port of this great game, with unique enhancements that even improve the game over the Amiga and PC originals.

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Eye of the Beholder, Super Nintendo

The Super Nintendo port of the classic RPG, Eye of the Beholder, was developed by Westwood Studios and published by Capcom in 1994. And it’s a bit of a messy conversion, the truth be told.

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