Tag Archives: overhead

Commando, MSX

The 1987 MSX version of Commando was a Japan-only release through ASCII Corporation, and – the truth be told – it’s a pretty awful conversion.

If you’re searching for the game you need to look for the title “Senjō no Ōkami” [“Wolf of the Battlefield“], which is the game’s Japanese title, as you’ll not find it under the name “Commando“.

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Commando, NES/Famicom

The 1986 NES version of Commando is a flickery mess to be honest, although that didn’t stop the game becoming a smash hit – selling over one million cartridges worldwide.

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Paradroid Redux, Commodore 64

Paradroid Redux is a fan-tweaked version of Andrew Braybrook‘s classic Commodore 64 shooter, Paradroid. The Redux version includes bug-fixes, enhancements and additions, and runs faster and smoother than any other Paradroid version that preceded it. It also includes all of the three previous versions of Paradroid in one package.

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Paradroid, Commodore 64

I’ve already covered the re-made “Paradroid Metal Edition” on this website, but haven’t yet featured the original Paradroid – the highly-rated scrolling action game designed and programmed by Andrew Braybrook and published for the Commodore 64 by Hewson Consultants in 1985.

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Lunar Legend, Game Boy Advance

Developed by Japan Art Media and published internationally by Ubisoft in 2002, Lunar Legend is a handheld remake/re-telling of Game Arts‘ classic RPG, Lunar: Silver Star Story Complete, with new graphics, content and story changes.

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The Legend of Zelda: A Link to the Past and Four Swords, Game Boy Advance

The Legend of Zelda: A Link to the Past and Four Swords is a two-game package developed by Nintendo EAD and Capcom and first released for the Game Boy Advance in 2002 in North America and 2003 in Japan and Europe. It features a slightly modified port of the 1991 SNES classic, A Link to the Past, plus an all-new, multiplayer-only adventure called Four Swords.

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Commando, Amstrad CPC

The Amstrad CPC version of Commando – published by Elite Systems in 1986 – is easy to write off, due to its chunky graphics and mostly featureless backgrounds, but it’s actually one of the better 8-bit conversions.

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Commando, Atari 2600

The Atari 2600 version of Commando was programmed by Mike Reidel and first published by Activision in 1985. Considering the console’s limitations this is a surprisingly good conversion of the vertically-scrolling shooter.

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Commando, Atari ST

The Atari ST and Amiga conversions of Commando are more or less identical and play pretty much the same, because they were both developed by the same group of people, for publisher Elite Systems, and released in 1989.

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Commando, Amiga

The 1989 Amiga version of Capcom‘s classic Commando was ported and published by Elite Systems, and it’s not too bad, although it’s definitely not perfect.

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