Tag Archives: overhead

Cannon Fodder, Atari ST

Sensible Software‘s classic Cannon Fodder is still the same great overhead war game on the Atari ST as it was on the original platform – the Amiga. Although it has to be said that it’s not quite as good as the Amiga version

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Dyna Blaster, Atari ST

This game is really a re-titled BombermanHudson Soft‘s famous maze game – on the Atari ST. The game was re-named to avoid any association with the IRA bombing campaign in the UK, which was happening at the time.

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Sinistar, Arcade

People forget how early Sinistar was – 1983. Which was a hell of a year for old arcade shooters!

Of the first colour arcade shooters, the class of 1983 were definitely second or third generation – in terms of ideas, patterns, movement, challenge, and sophistication. Graphically they were becoming a great improvement over early shoot ’em ups.

Sinistar is a good example of this. The graphics are much more detailed and colourful than the old arcade shooters of 1980/81.

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Xevious, Arcade

Namco‘s groundbreaking Xevious gave you a ship (the Solvalou) that could fire both a laser at flying targets and drop bombs on ground targets. Two fire buttons… Innovative in arcades in 1982.

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Neverwinter Nights 2, PC

The 2006 sequel to the hit RPG Neverwinter Nights was created by American developer Obsidian Entertainment and published by Atari, Inc.

In many ways Neverwinter Nights 2 improves on the original game, and uses a new game engine (actually a suped-up version of the previous engine), this one called the Electron Engine.

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Neverwinter Nights, PC

BioWare‘s 2002 release, Neverwinter Nights, is a bit of a giant on the RPG scene.

Not only is it a detailed and engrossing Role-Playing Game par excellence, but it also plays host to a huge modding community. It’s also well-known as a multiplayer game too and features campaigns that can be played single or multi-player, and also features Player-versus-Player (PvP) combat.

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Chew Man Fu, PC Engine

Known as “Be Ball” in its native Japan, Chew Man Fu is an excellent arcade-style puzzle game where the gameplay involves pushing and pulling coloured balls around a maze.

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Dragon Warrior, NES

Developed by Chunsoft and released for the Famicom by Enix in 1986, Dragon Quest was a landmark moment in video game history.

Dragon Warrior is the American NES release of Dragon Quest, translated into English and tweaked here and there (I say “tweaked here and there” but the US version had battery back-up saves and the Japanese version used password saves, so there was a big difference there), and released by Nintendo in 1989. These grabs are from the later North American English language release.

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