Tag Archives: isometric

The Movie Monster Game, Commodore 64

Developed and published by Epyx in 1986, The Movie Monster Game is a love letter to classic monster movies of the mid 20th Century. In it you play as a gigantic creature, laying waste to various cities around the world.

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The Hobbit, Game Boy Advance

The Game Boy Advance version of The Hobbit was developed by Saffire, Inc. and first released by Sierra Entertainment in 2003. This game is based on Tolkien‘s famous book, and not the Peter Jackson films (the first Hobbit film was released in 2012, and this game actually came out the same year as The Lord of the Rings: The Return of the King).

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All Or Nothing, ZX Spectrum

Written by Paul W. Reynolds (the same guy who wrote the classic Krakatoa) and published by Abbex Electronics in 1984, All Or Nothing is an isometric action game where you parachute into an enemy camp on a mission to find and steal their secret plans.

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Paperboy 2, ZX Spectrum

Developed by Probe Software and published by Mindscape in 1992, the ZX Spectrum version of Paperboy 2 is not quite as bad as the terrible Amstrad version, which was written by the same two people (David Perry and Nick Bruty). That said: it’s not that much better either…

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Paperboy 2, Amstrad CPC

The Amstrad CPC version of Paperboy 2 was written by David Perry and Nick Bruty for Probe Software, and was published by Mindscape in 1992, and it is by far the worst version of Paperboy 2 available.

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Paperboy 2, Game Boy

The Game Boy version of Paperboy 2 was developed and published by Mindscape in 1992. It is not a bad port overall, and doesn’t suffer too badly from having a small play screen (unlike the Game Gear version, which does).

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Paperboy II, Game Gear

The Game Gear version of Paperboy 2 (aka Paperboy II) was ported by Manley & Associates and published by Tengen in 1993. While it does at least try to emulate the superior Megadrive/Genesis version (and not the inferior Mindscape ports), it falls flat for a number of reasons.

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Paperboy II, Megadrive/Genesis

The Megadrive/Genesis version of Paperboy 2 (or Paperboy II, as the title screen shows) is a real surprise, because it seems to be an attempt by developer Tengen to actually create a real sequel to the Paperboy arcade game. This game doesn’t strictly follow the rather lacklustre template of the Mindscape version of Paperboy 2, but instead does its own thing, which IMHO makes it special.

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