Tag Archives: conversion

SunDog: Frozen Legacy, Atari ST

Sundog is a sci-fi strategy/RPG/adventure game designed by Software Heaven (aka FTL – the makers of Dungeon Master), and is generally held in high regard. It originally came out on the Apple II in 1984, then later converted to the Atari ST in 1985.

I have to admit, though, that Sundog is a touch too archaic for my tastes. At least in terms of wanting to put hours into a game. The Atari ST version certainly looks better than the Apple II version, though.

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Castle Master, PC

The PC DOS version of Castle Master was released in 1990. And, while the EGA 16-colour graphics are not quite a nice as those seen in the Amiga version, they are colourful enough, and move at a fast pace.

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Halls of the Things, Commodore 64

The Commodore 64 has a version of Design Design‘s classic Halls of the Things and it looks and plays very similarly to the original Spectrum version. Which is no bad thing, because this is a challenging and fun little action game.

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Kung-Fu Master, Commodore 64

The Commodore 64 conversion of the classic arcade game, Kung-Fu Master, is not too bad. It is certainly better than the awful Spectrum version.

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Hercules, ZX Spectrum

The ZX Spectrum also had a version of Steve Bak‘s bonkers C64 platform game, Hercules. It was written by Quantum Productions and published by Alpha Omega Software in 1986.

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Super Monkey Ball Jr., Game Boy Advance

Super Monkey Ball Jr. is a conversion of the classic GameCube game by Sega. It was first released in North America in 2002, and in 2003 in Europe.

From what I can tell, Super Monkey Ball Jr. was never released in Japan… That can’t be right… I thought the Japanese were (rightly) mad for Super Monkey Ball?!

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Defender of the Crown, Game Boy Advance

Cinemaware‘s classic Defender of the Crown was ported to the Game Boy Advance by Crawfish Interactive and published by Metro3D in 2002 and it is an excellent conversion.

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Tau Ceti, PC

The PC MS-DOS version of Tau Ceti was coded by Derek Baker at Comtec and published by CRL Group (Thunder Mountain in North America) in 1987.

It features gaudy, four-colour, CGA graphics, but is otherwise the Tau Ceti we know and love.

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Tau Ceti, Atari ST

The 1986 Atari ST conversion of Tau Ceti – by Ron De Santi of Comtec – is much faster than the 8-bit versions and therefore more challenging. And what a brilliant challenge it is!

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