Tag Archives: C64

Total Eclipse 2: The Sphinx Jinx, Commodore 64

Published by Incentive Software in 1991, Total Eclipse 2: The Sphinx Jinx is a direct follow-up to the 1988 Freescape classic, Total Eclipse.

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Total Eclipse, Commodore 64

Major DevelopmentsTotal Eclipse was released for the Commodore 64 by Incentive Software in 1988.

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Theatre Europe, Commodore 64

Theatre Europe on the Commodore 64 is a relatively simple war game, set during the Cold War 1980s. It was coded by Alan Steel, with graphics by Ian Bird, and music by David Dunn. The game was first published by PSS in 1985.

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International Tennis (1992), Commodore 64

As if one International Tennis wasn’t good enough for the Commodore 64, Zeppelin Games decided to release a second one in 1992. And it’s actually really good. Definitely much better than Commodore‘s previous 1985 version.

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International Tennis (1985), Commodore 64

Commodore‘s go at tennis, as part of its series of C64 sports games, is a pretty poor game overall. It’s got a side-on view and the feel and presentation of the game are lacking.

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Shinobi, Commodore 64

The Commodore 64 version of Sega‘s classic Shinobi was developed by The Sales Curve and first published by Virgin Games in 1989. And – while it is a decent conversion in terms of presentation and playability – it is arguably even harder than the arcade original, which can make it extremely frustrating to play at times.

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Salamander, Commodore 64

The Commodore 64 version of Konami‘s arcade hit, Salamander, was programmed by Peter Baron, with graphics by Bob Stevenson and music by Mark Cooksey. It was first published by Imagine Software in Europe in 1988, and Konami themselves in North America in 1989. It is considered by many to be the best 8-bit home computer version of Salamander, and it’s not difficult to see why…

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Gauntlet II, Commodore 64

The Commodore 64 version of Gauntlet II was developed by Gremlin Graphics and was published by US Gold in Europe, and Mindscape in North America, in 1987.

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Bionic Commando (US version), Commodore 64

This is the US-developed port of Capcom‘s Bionic Commando. It was created by Pacific Dataworks International and published by Capcom in 1988. If you want to see the (IMHO vastly superior) British version of the game: click here.

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