Manic Miner on the Commodore 64 is very close to the ZX Spectrum original, which is fine in my book although at the time I remember magazine critics not liking it because it looked like a Spectrum game. Which I always thought was ridiculous…
Tag Archives: British
Chuckie Egg, Dragon 32
The Dragon 32 version of A&F Software‘s classic Chuckie Egg was released in 1983. And – like all Dragon games – it is decidedly green.
Chuckie Egg, MSX
The MSX version of Chuckie Egg was produced by A&F Software and released in 1984.
Graphically, the use of colour in this version is strange, but at least Henhouse Harry (the main character in Chuckie Egg) benefits from some extra colour. His animation is a bit stunted though. Harry moves around quickly enough, and the controls are very responsive, so running and jumping feels good – as it’s meant to in Chuckie Egg.
Chuckie Egg, Amstrad CPC
Amstrad Chuckie Egg is not bad, but is somewhat let down by flickery graphics and unrefined gameplay.
Chuckie Egg, Atari 8-bit
I’m not sure why Henhouse Harry has been made as large as he is in the Atari 800 version of Chuckie Egg, but he looks ridiculous…
Chuckie Egg, Amiga
Amiga Chuckie Egg is a bit hit and miss. Actually, it’s more ‘miss’ than ‘hit’ in my opinion.
Chuckie Egg, Commodore 64
The Commodore 64 version of A&F‘s Chuckie Egg retains the style and structure of the ZX Spectrum original‘s platforms and ladders, but goes for a chunky Henhouse Harry character sprite. Like in the Atari 800 version: the oversized Harry looks a bit ridiculous, but moves around well enough.
Chuckie Egg, PC
The 1989 MS-DOS conversion of Chuckie Egg plays okay, but I’m not sure what is going on with those graphics. They’re horrible!
Steve Crow’s Classic ZX Spectrum Games
Game designer Stephen J. Crow made some seminal games for the ZX Spectrum, starting with Laser Snaker in 1983 and Factory Breakout in 1984 for Poppy Soft.
Firelord, ZX Spectrum
Stephen Crow‘s fifth commercial game for the ZX Spectrum, released by Hewson Consultants in 1986.