Mikie, ZX Spectrum

A beautiful conversion of the cult Konami arcade game, Mikie, programmed by Jonathan Smith and published by Imagine Software in 1985.

Mikie features six single screens of action, starting with a school classroom, then a locker room, then a cafeteria, then a dance studio (!), then finally a garden. “But that’s only five!” I hear you scream. Yes: true, but each of those screens is inter-cut with a different horizontal corridor chase screen interlude scene stage, so I’d call that screen six.

Mikie on the Spectrum is playable and smooth and a reasonable amount of fun if you know what you’re doing.

More: Mikie on Wikipedia

Mike-artwork-by-Bob-Wakelin
Mikie artwork by Bob Wakelin.

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