Tag Archives: action

Sparkster, Super Nintendo

Konami‘s Sparkster is a side-scrolling platform action game released for the Super Nintendo in 1994.

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Soul Blazer, Super Nintendo

Released in Japan as Soul Blader, Soul Blazer is a 1992 Super Nintendo release from Enix and it takes the form of an overhead, Zelda-style adventure.

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Castle Master II: The Crypt, Amiga

A direct follow-up to Castle Master, published by Incentive Software in 1990 and again using the Freescape Engine – one of the earliest 3D game engines.

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Castle Master, Amiga

The fourth Freescape game, Castle Master, was developed – not by Major Developments this time – but by Teque Software Development. It was published by Domark in 1990.

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Beyond Good & Evil, PC

Michel Ancel (the creator of Rayman) and his team produced a video gaming classic in 2003 with Ubisoft‘s Beyond Good & Evil.

It is a pseudo sci-fi fantasy, third-person action/adventure where you control a young woman called Jade, with a pig sidekick called Pey’j, and who is battling against the sinister “DomZ”.

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Total Eclipse, Amiga

The third Freescape game, Total Eclipse, was released on 8-bit home computers first (ZX Spectrum, C64 and Amstrad CPC), and later appeared on 16-bit machines, including this excellent Amiga conversion, published by Domark in 1989.

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Magic Carpet 2, PC

The full title of this 1995 sequel is Magic Carpet 2: The Netherworlds, and it is an excellent continuation of the series.

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Magic Carpet, PC

Magic Carpet from Bullfrog was first released in 1994 through Electronic Arts. It is a DOS-based, first-person action game with you – the player character – flying a ‘magic carpet’ around a series of islands, fighting evil wizards and monsters and collecting ‘mana’ to increase your magical powers.

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E.T. the Extra-Terrestrial, Atari 2600

This notorious 1982 release for the Atari 2600 was – at the time – the most expensive movie license ever acquired by a video game company ($35 million dollars it apparently cost), and it also undoubtedly hastened the demise of Atari Inc. (as it was back then), and was also a major contributing factor to the video game market crash of 1983.

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