Released in 1994, Ravenloft: Strahd’s Possession was developed by DreamForge Intertainment for Strategic Simulations Inc. and was distributed by US Gold in the UK.
I remember it well because I reviewed it for PC Player magazine back in the day.
Three-dimensional graphics, usually constructed of polygons. Not two-dimensional.
Released in 1994, Ravenloft: Strahd’s Possession was developed by DreamForge Intertainment for Strategic Simulations Inc. and was distributed by US Gold in the UK.
I remember it well because I reviewed it for PC Player magazine back in the day.
A direct follow-up to Castle Master, published by Incentive Software in 1990 and again using the Freescape Engine – one of the earliest 3D game engines.
The fourth Freescape game, Castle Master, was developed – not by Major Developments this time – but by Teque Software Development. It was published by Domark in 1990.
Michel Ancel (the creator of Rayman) and his team produced a video gaming classic in 2003 with Ubisoft‘s Beyond Good & Evil.
It is a pseudo sci-fi fantasy, third-person action/adventure where you control a young woman called Jade, with a pig sidekick called Pey’j, and who is battling against the sinister “DomZ”.
The third Freescape game, Total Eclipse, was released on 8-bit home computers first (ZX Spectrum, C64 and Amstrad CPC), and later appeared on 16-bit machines, including this excellent Amiga conversion, published by Domark in 1989.
Conker’s Bad Fur Day was a surprising 2001 release – on the Nintendo 64 – for British developer Rare, in collaboration with Nintendo.
What is surprising about it is that it is an “adult” game – meaning: it contains cartoon characters behaving in ways that you don’t normally see in a Nintendo game, like vomiting on people’s shoes, making sexual innuendo, and using mild swear words.
The full title of this 1995 sequel is Magic Carpet 2: The Netherworlds, and it is an excellent continuation of the series.
Magic Carpet from Bullfrog was first released in 1994 through Electronic Arts. It is a DOS-based, first-person action game with you – the player character – flying a ‘magic carpet’ around a series of islands, fighting evil wizards and monsters and collecting ‘mana’ to increase your magical powers.
Papyrus Design Group‘s 1993 classic IndyCar Racing is a fast, MS-DOS-based racing game with lots to interest petrolheads, sim fans, and car geeks.
I do enjoy a game of FIFA Street 2 on my XBox from time to time. It doesn’t have all the pompous dramatics of a regular FIFA game, although it does have the players.