Tag Archives: 3D graphics

Three-dimensional graphics, usually constructed of polygons. Not two-dimensional.

Space Rogue, Commodore 64

A few well-known gamedev names worked on Space Rogue.

Paul Neurath, the main programmer here, later went on to write code for the Ultima Underworld series of games, the Flight Unlimited series, the Thief series, and System Shock 2, as well as others.

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Tempest 2000, Atari Jaguar

Jeff Minter’s 1994 remix of the classic arcade game Tempest is quite exciting on the Atari Jaguar. It features four different play modes, including Traditional, Plus, 2000, and Duel.

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Dungeon Master II: The Legend of Skullkeep, PC

The sequel to the mighty Dungeon Master is a great game in its own right. First released by Interplay in 1995.

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Star Wars Arcade, Sega 32X

This exciting-looking Star Wars game was first released in arcades in 1993, then released for the Sega Megadrive/Genesis 32X in 1994. It was a launch title for the 32X add-on peripheral.

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Portal 2, PC

Valve really outdid themselves with Portal 2. Following on from a game as brilliant as Portal, they knew it had to be good. And it is better than good. Portal 2 is incredible.

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Stunt Car Racer, Amiga

Geoff Crammond‘s Stunt Car Racer on the Amiga is a blistering game!

In fact: on all systems Stunt Car Racer appeared on, it worked extremely well. Mainly because Crammond programmed most of them himself (barring the Amstrad and Spectrum versions), which gave them consistency, and a boost because he was such a good programmer.

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Lack Of Love, Dreamcast

Lack Of Love is a strange “evolutionary life simulator” released in Japan only exclusively on the Sega Dreamcast in November 2000.

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