The Atari ST does have an excellent conversion of the classic Commodore 64 LucasArts point-and-click adventure, Maniac Mansion on its books.
Tag Archives: 1989
H.A.T.E., Atari ST
H.A.T.E. is a pretty good conversion of a well-known ZX Spectrum shoot ’em up. It was published by Gremlin Graphics in 1989.
H.A.T.E. is subtitled “Hostile All-Terrain Encounter“, which it is, being a loose sequel to Vortex Software‘s classic Highway Encounter (H.A.T.E. was made by the same guy and uses the same viewpoint).
Chaos Strikes Back, Atari ST
Chaos Strikes Back is to RPGs what The Empire Strikes Back is to movie sequels… It is simply one of the best – and toughest – real-time role-players ever made. Dungeon Master was incredible, but the sequel, Chaos Strikes Back, is just another dimension…
Hard ‘N’ Heavy, Atari ST
Hard ‘N’ Heavy was created either as a sequel to The Great Giana Sisters, or was originally a Giana Sisters game itself, such is the similarity between it and the aforementioned game.
Lode Runner, Amstrad CPC
Lode Runner on the Amstrad CPC is a strange one: it’s like a monochromatic version of the Atari ST version.
Lode Runner, Atari ST
Lode Runner on the 16-bit Atari ST is an interesting European take on this classic American platform game. It was developed by French company Loriciel in 1989 and may only have been released in France. Well, the only version I could find was in French.
Dragon Warrior, NES
Developed by Chunsoft and released for the Famicom by Enix in 1986, Dragon Quest was a landmark moment in video game history.
Dragon Warrior is the American NES release of Dragon Quest, translated into English and tweaked here and there (I say “tweaked here and there” but the US version had battery back-up saves and the Japanese version used password saves, so there was a big difference there), and released by Nintendo in 1989. These grabs are from the later North American English language release.
A-10 Tank Killer, PC
Dynamix‘s 1989 combat flight sim, A-10 Tank Killer, is fast and fluid on the PC, making it one of the first serious combat flight sims to offer more than 20 frames a second to games-players. In the early days of combat flight sims: the games were battling against weaker machine specs and lower CPU cycles. When 386 and 486 type PCs entered the market (in 1989), and VGA graphics cards became affordable, only then did the genre finally have the power to be “fast” and “fluid”.
EarthBound Zero, NES
This classic NES game was initially released in Japan in 1989 under the title of Mother.
Tetris, Game Boy
It would be remiss of me to celebrate the Nintendo Game Boy and not mention Tetris.
Tetris was the ‘pack-in’ game with the original black and white Game Boy, and probably helped sell a few million units in itself.