Created by two Italians, Giovanni Zanetti and Paolo Malnati, and first published by Mastertronic in 1986, Pippo is a beautifully-produced puzzle game that plays somewhat similarly to Gottleib‘s Q*Bert.
Category Archives: ZX Spectrum
ZX Spectrum games.
The Eidolon, ZX Spectrum
I didn’t even know that Lucasfilm Games‘ classic 8-bit fantasy exploration game, The Eidolon, was available for the ZX Spectrum until recently. It was ported to the Spectrum by P.A.W. Software and first published by Activision in 1986. And this is my first time playing it.
Impossamole, ZX Spectrum
Impossamole on the ZX Spectrum is a multi-load expanded re-imagining of Gremlin Graphics‘ classic first Monty Mole game: Wanted: Monty Mole. It was developed by Core Design and first published by Gremlin in 1990, which was very late in the Spectrum‘s lifespan.
Blade Warrior, ZX Spectrum
Codemasters‘ Blade Warrior is a late-era ZX Spectrum platform game that has just enough going for it that it’s still worth playing today. Maybe… Take a look and see what you think…
Wiz, ZX Spectrum
Created by Silhouette Software and published for the ZX Spectrum by Melbourne House in 1987, Wiz is an obscure scrolling action game where you control a wizard who must climb levels to gain magical powers so that he can break the link that joins the dark world to the light world. Whatever that means…
Eric and the Floaters, ZX Spectrum
I find it pretty amazing that Hudson Soft‘s famous maze-based, bomb-blasting game, Bomberman, was released for the ZX Spectrum in 1984, but it was. It was developed by Hudson Soft themselves and published by Sinclair Research in the UK (much like Hudson Soft‘s other famous Spectrum game, Stop the Express). Even more bizarre is the name of the game, but there was a good reason for the change…
Zzoom, ZX Spectrum
Written by John Gibson and published by Imagine Software in 1983, Zzoom is a simple first-person shoot ’em up where the aim is to protect refugees from attacking enemy forces.
Operation Wolf, ZX Spectrum
The ZX Spectrum version of Taito‘s classic arcade shooter, Operation Wolf, was developed and published by Ocean Software in 1988.
Super Dragon Slayer, ZX Spectrum
Converted by John F. Cain, from an original Commodore 64 game by John Ferrari, Super Dragon Slayer is a platform shooter featuring an agile magician who must jump, climb and shoot his way – left to right – through four large, scrolling levels. It was first published for the ZX Spectrum by Codemasters in 1989.
Marble Madness: Deluxe Edition, ZX Spectrum
The ‘Deluxe Edition‘ of Marble Madness on the Spectrum was again written by John F. Cain and published by Melbourne House in 1986, and it contains a new set of screens to play, as well as the ten screens from the previous release, plus the Construction Set editor, as a separate load on side ‘B’ of the cassette.
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