Developed by Konami‘s Kobe division and first released in 1999, Castlevania on the N64 (sometimes referred to as “Castlevania 64“) is a third-person 3D game – the first 3D game, in fact, in the popular horror/platform/action series.
Tag Archives: traps
Slayer, 3DO
Based on TSR‘s Advanced Dungeons & Dragons Second Edition ruleset, Slayer is a first-person Role-Playing Game that was developed by Lion Entertainment and released exclusively for the 3DO in 1994. The game was published by SSI in North America; by Mindscape in Europe, and by T&E Soft in Japan (under the title “Lost Dungeon“).
Switchblade, Atari ST
Created by Simon Phipps (co-founder of Core Design), and published by Gremlin Graphics in 1989, Switchblade is a platform action game that could be described as a ‘spiritual successor’ to the Rick Dangerous games (also created by Simon Phipps). Switchblade features similar gameplay and graphics to Rick Dangerous, although it is more refined, less cartoony, and is far less frustrating to play. Switchblade came out on the Atari ST first and ports for the Amiga, C64, Amstrad CPC and ZX Spectrum followed.
Rick Dangerous 2, Amiga
Rick Dangerous 2 is the sequel to 1989’s Rick Dangerous. It was developed by Core Design (with programming by Simon Phipps, graphics by Terry Lloyd, level design by Robert Churchill and sound/music by David Pridmore), and published by Micro Style (a Microprose sub-label) in 1990.
Rick Dangerous, Amiga
Rick Dangerous is a cartoony Indiana Jones parody that was written by Simon Phipps, co-founder of Core Design, with graphics by Terry Lloyd. It was published on various 8-bit and 16-bit home computers by Firebird Software in 1989 and was generally well-received.
Metro-Cross, Arcade
Metro-Cross is a scrolling race/action game in which you control a character known as “The Runner“, who must cross the finish line on a course full of obstacles, before the timer reaches zero. It was developed and distributed into arcades by Namco in 1985.
Spectre, Super Nintendo
Originally an award-winning game on Macintosh computers, Spectre is a first-person tank battle game for one or two players, initially developed by Peninsula Gameworks. This Super Nintendo conversion was developed by Synergistic Software and released in North America by Cybersoft, and in France and Germany by Gametek, in 1994. As far as I can tell it wasn’t released anywhere else, so remains relatively obscure, as SNES games go.
Montezuma’s Revenge, ColecoVision
Originating on Atari 8-bit home computers in 1983, this ColecoVision port of the pioneering platform game, Montezuma’s Revenge, was developed and published by Parker Brothers in 1984.
Sword of Fargoal, Commodore 64
The Commodore 64 conversion of the VIC-20 classic, Sword of Fargoal, was published in 1983 by Epyx. It features the same Roguelike gameplay of the original, with a few small enhancements.
Sword of Fargoal, VIC-20
Written by Jeff McCord of Automated Simulations, Inc. and first published for the expanded VIC-20 by Epyx in 1982, Sword of Fargoal is a simple dungeon-crawling, Roguelike action game where you play an explorer who is searching a series of randomly generated levels for a legendary sword.