Caliber .50 is an obscure arcade shooter from SETA Corporation, first released in 1989.
It can be played single or simultaneous two-player and is arguably better than the legendary Ikari Warriors. Caliber .50 is like Commando on steroids…
Caliber .50 is an obscure arcade shooter from SETA Corporation, first released in 1989.
It can be played single or simultaneous two-player and is arguably better than the legendary Ikari Warriors. Caliber .50 is like Commando on steroids…
Montezuma’s Revenge is a classic platform game originally released for Atari 8-bit computers by Utopia Software in 1983, and later re-released by Parker Brothers in 1984.
The game was written by a then 16 year-old Robert Jaeger, who made two versions of the game for Atari home computers.
This 1983 scrolling platform game was quite influential when it was first released. A lot of people tried to copy it, but very few got anywhere near as good. This Atari 8-bit version is the original.
Randy Glover‘s classic platform game, Jumpman, was originally developed for the Atari 8-bit family of home computers and first published by Epyx in 1983.
The original game features 30 different levels (ten each on Beginner, Intermediate and Advanced skill settings), with the aim being to run and jump your way through the maze of platforms, ropes, and ladders, and to defuse all the bombs by touching them.
This Game Boy conversion of the wonderful Bubble Ghost was first published in 1990. It was developed by Opera House.
I’m a big fan of the game Bubble Ghost and this Amstrad CPC conversion is up there with the best of the 8-bit versions.
The 16-bit Atari ST version of Bubble Ghost is the original version, as designed and programmed by creator Christophe Andreani in 1987.
Here’s a second, completely different set of grabs of Andrew Spencer‘s classic Ecstatica. The game is so good that it deserves more attention…
Andrew Spencer Studios‘ 1994 release, Ecstatica, is a masterpiece of survival horror.
Ecstatica is as unforgiving as it is surprising. Turning the wrong corner will often result in death – at least until you can gain a foothold in the game.
Steve’s Bak‘s 1987 sequel to the hilarious Hercules, God and Heroes is just as difficult and frustrating as its predecessor. But just as much fun!