In my review of Software Projects‘ Commodore 64 interpretation of Dragon’s Lair I ended by saying that this game – Escape From Singe’s Castle – was a “much better” sequel to that game. Which is only partially true. It’s pretty much the same kind of thing as Dragon’s Lair, only with slightly better minigames and slightly better graphics. So “much better” is probably pushing it…
Tag Archives: skeletons
Dragon’s Lair, Commodore 64
This 8-bit interpretation of the much-loved laserdisc arcade game was developed and published by Software Projects in 1986 and it is an exercise in frustration from start to finish.
Dragon’s Lair is actually a conversion of a Coleco Adam game that was published at the tail end of 1984. Software Projects acquired the license to convert it to home systems in the UK and made two games out of it.
Castlevania: Rondo of Blood, PC Engine
Also known as Akumajo Dracula X: Chi no Rondo, Rondo of Blood is a famous entry in Konami‘s Castlevania series that was initially made exclusively for the PC Engine CD and first published in 1993.
Vampire: Master of Darkness, Game Gear
Let’s not beat around the bush: Vampire: Master of Darkness is a blatant rip-off of Castlevania, but it’s a good one. It was developed by SIMS Co., Ltd. and published by Sega for the Master System and Game Gear in 1992.
Wonder Boy III: The Dragon’s Trap, Game Gear
Wonder Boy III: The Dragon’s Trap is a platform action game developed by Westone and published by Sega in 1992. It is considered to be one of the best games on both the Master System and the Game Gear.
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Wario World, GameCube
Wario World for the GameCube was developed by Treasure and published by Nintendo in 2003. It was the first 3D Wario game and, unusually, was released in Europe and North America before it eventually came out in Japan (almost a year after its initial release in the West).
Wonder Boy III: The Dragon’s Trap, Sega Master System
Wonder Boy III: The Dragon’s Trap is a platform adventure with RPG elements and it is considered to be one of the best games on the Master System. It was developed by Westone and published by Sega in 1989.
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Back Track, Dragon 32
Incentive Software‘s Back Track is a fun overhead maze game for the Dragon 32, first released in 1984.
It features a character called Eddie who has been captured by a mad professor who refuses to release him until he completes a sequence of five tests.
Splatterhouse: Wanpaku Graffiti, Famicom
Splatterhouse: Wanpaku Graffiti is a spin-off from the infamous Splatterhouse series and was a Japan only release, published by Namco for the Nintendo Famicom in 1989.
Rather than take the gruesome approach of the original game, in Wanpaku Graffiti the characters are “super deformed” (and made cute) and the game takes a comical approach to the presentation and gameplay, which was obviously deemed to be more fitting to a Famicom audience.
Ultima Underworld: The Stygian Abyss, PlayStation
The PlayStation version of the classic Blue Sky Productions (later Looking Glass Studios) first-person RPG is unfortunately only available in Japanese, so is not easy to play for English-speaking gamers. No one has yet translated the game into English even though fans have been crossing their fingers since the game was first released way back in 1997 (24 years ago).
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