Tag Archives: Sega

Choplifter, SG-1000

The SG-1000 version of Choplifter was published – in Japan only – by Sega in 1985, and it is surprisingly good. It’s actually one of the better versions of the first Choplifter, with decent controls and some unique features not seen in other versions.

Continue reading Choplifter, SG-1000

Choplifter, Arcade

Sega‘s 1985 arcade version of Choplifter is a rare beast indeed. It is a game that went from home computers, to the arcades, when usually the opposite is true. Dan Gorlin‘s helicopter shooter/rescue game was deemed good enough to be completely reprogrammed and put into an arcade cabinet.

Continue reading Choplifter, Arcade

Ultimate Qix, Megadrive/Genesis

Released as “Volfied” in arcades, this sequel to the original Qix was re-named Ultimate Qix for its Sega Genesis release in North America in 1991. And – let’s face it – “Volfied” is a crappy name anyway, so it’s no great loss.

Continue reading Ultimate Qix, Megadrive/Genesis

Alien Syndrome, Commodore 64

The C64 version of Alien Syndrome was developed by Softek International and published under their ACE label in 1988. It is a very good port of the Sega arcade game, although it does have one issue that might annoy players…

Continue reading Alien Syndrome, Commodore 64

Shadow Squadron, Sega 32X

Developed and released by Sega in 1995, Shadow Squadron (also known as Stellar Assault in Europe) is a first-person, 3D space combat game with fast-moving filled polygons. The game can be played by one or two players and features a co-op mode where one player steers the ship and the other mans a gun turret.

Continue reading Shadow Squadron, Sega 32X

H.E.R.O., SG-1000

Activision‘s classic underground rescue game, H.E.R.O., was released on Sega‘s SG-1000 console – in Japan only – in 1985, and it is somewhat different to all the other versions of the game out there.

Continue reading H.E.R.O., SG-1000

Cannon Fodder, Megadrive/Genesis

The Megadrive/Genesis version of Sensible Software‘s classic Cannon Fodder is not the one I think of when I think “Cannon Fodder“, but it’s actually a really good port. The game was converted by PanelComp, who also made the excellent SNES version, and it too supports mouse play. Which is important, because without using a mouse it’s impossible to attain the right kind of intensity needed to play Cannon Fodder properly. IMHO.

Continue reading Cannon Fodder, Megadrive/Genesis