Tag Archives: Retro Gaming

Monster Max, Game Boy

Monster Max on the Game Boy is a direct descendant of the classic isometric platform game Head Over Heels, it having been created by Jon Ritman and Bernie Drummond – the same team who made Head Over Heels, and a string of other hits on the ZX Spectrum.

And Monster Max is a brilliant little game! The movement, jumping and inertia are slightly more refined than in some of their other games, which makes Monster Max a joy to play.

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Nintendo Game Boy Week

I realised recently that I had completely neglected the Nintendo Game Boy on this blog, in spite of having owned one back in the day, and being a big fan.

Possibly because the black and white handheld’s graphics aren’t the best when it comes to dazzling grabs. The games are great though!

So – to rectify that – I’m going to dedicate a full week to the amazing Nintendo Game Boy and its games. Some of which are iconic.

A few famous franchises began on the Game Boy (the Mana series, for example), and – in spite of the Game Boy‘s limited graphical power – there’s a good reason why this early portable console sold more than 100 million units worldwide.

Here are links to what was published:
Monster Max,
Super Mario Land 2: 6 Golden Coins,
The Legend of Zelda: Link’s Awakening,
Golf,
Final Fantasy Adventure,
Wario Land: Super Mario Land 3,
Trip World,
Castelian,
Pinball: Revenge of the Gator,
Castlevania II: Belmont’s Revenge,
Final Fantasy Legend,
Final Fantasy Legend II,
Tetris,
Cave Noire

Enjoy!
The King of Grabs.

More: Game Boy on Wikipedia

Game-Boy-1

Metroid Prime, GameCube

The fifth game in Nintendo‘s famous “Metroid” series, and the first to use 3D graphics, Metroid Prime follows the well-worn gameplay path of the earlier Metroid games (that is: have all your equipment; lose all your equipment; have to find all your equipment again) and again sees you playing as Samus Aran, a female ex-soldier with a powered exoskeleton.

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Crystalis, NES

Crystalis was SNK‘s response to Nintendo‘s Zelda games back in 1990, it being an action adventure with real-time combat, just like Zelda. But Crystalis is definitely something more than simply a Zelda clone – it is one of the best games on the system and a great game in its own right.

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Asteroids, Arcade

Released in November 1979, Atari‘s Asteroids was an instant hit with gamers.

It featured a vector graphic-based, black and white display, with a player-controlled triangular ship, moving in space and firing at moving rocks.

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Civilization, PC

Sid Meier‘s Civilization is a classic turn-based strategy game first released by MicroProse in 1991.

Since then it has been re-made and re-released many times, such is the allure of its classic gameplay.

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No Second Prize, Atari ST

No Second Prize is a 3D motorbike racing game from German developer and publisher Thalion, with mouse controls and an emphasis on fun, rather than realism.

Which suits me, because realism in these games can really become a problem when all you want to do is complete one lap of the course without crashing, but can’t seem to be able to do that.

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Alone In The Dark, PC

InfogramesAlone In The Dark is one of the earliest survival horror games to use 3D graphics (mixed with 2D graphics), and it really broke new ground when it was first released back in 1992.

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Mr. Gimmick, NES/Famicom

Known as Gimmick! in Japan and Mr. Gimmick everywhere else, this 1992 release was an attempt by Sunsoft to push the graphical powers of the Nintendo Entertainment System further than they’d ever been pushed before (in order to compete with the Super Nintendo, which was relatively new on the market).

In order to do this, Sunsoft used all kinds of clever programming techniques using graphical tilesets and colours, and the end result is very striking. But it wasn’t enough to compete with the newer consoles of the time and Mr. Gimmick sank without a trace, into relative obscurity.

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