The best-looking of all the 8-bit versions of Head Over Heels, in my humble opinion.
Tag Archives: Retro Gaming
Head Over Heels, Commodore 64
Although the Commodore 64 was not thought to be particularly well-suited to these types of isometric platform games, Head Over Heels bucks the trend by being arguably just as good – if not better – than the Spectrum original.
Thanks to the sterling efforts of programmer Colin Porch.
Head Over Heels, ZX Spectrum
Jon Ritman did the programming and Bernie Drummond did the graphics. And the result was: Head Over Heels – an isometric platform game, published by Ocean Software, and featuring two different characters who can combine to become more agile.
Head Over Heels Week
Happy April Fools Day!
A celebration of jokes and humour, and – in our world – video games.
Written by Jon Ritman, with graphics by Bernie Drummond, Head Over Heels was first released in 1987 and is still a fantastic game to play now – across a number of different formats.
So every day this week we’re going to be celebrating Head Over Heels – a classic 3D platform game like no other – starting with the ZX Spectrum original, and covering all the different versions of the game as the week progresses.
Anyway: welcome to April. You lovely gaming fools.
The King of Grabs
Head Over Heels on The King of Grabs:
ZX Spectrum version, Commodore 64 version, Amstrad CPC version, MSX version, Atari 800 version, Atari ST version, Amiga version, PC version, Head Over Heels Week
Ranarama, Atari ST
Ranarama, by Steve Turner of Graftgold, originated on the ZX Spectrum in 1987, and was later converted to the Atari ST, Amiga and Amstrad CPC.
Pitstop II, Commodore 64
It might be considered primitive by today’s standards, but back in 1984 when Pitstop II was first released, it really raised the bar for arcade-style racing games. That is: racing games that are fun to play, rather than being as realistic as possible.
Jet Pac, ZX Spectrum
Ultimate Play The Game‘s amazing Jet Pac is an early ZX Spectrum classic, first released onto an unsuspecting world in 1983.
Snake Rattle ‘n’ Roll, Megadrive/Genesis
Rare‘s classic isometric action game, Snake Rattle ‘n’ Roll, was first released for the Nintendo Entertainment System in 1990. This Sega Megadrive/Genesis port came later, in 1993.
Flicky, Megadrive/Genesis
Ports of Sega‘s own classic arcade games were often fab on the Megadrive/Genesis, and Flicky is one of the best.
Carrier Command, Atari ST
Realtime Games‘ 1988 hit, Carrier Command, is a compelling mixture of 3D simulation and real-time strategy.
In it you take control of a futuristic, robotic aircraft carrier and must work your way through an island archipelago, taking control of each island and competing against a rival carrier.