Tag Archives: pioneering

Starglider, Amiga

Argonaut Software‘s Starglider, when it first came out, was a flashy release. It came in a big blue box, with a novella, a manual, and a single floppy disk. Magazines were raving about it, and I remember buying it… for the ZX Spectrum. LOL.

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Starglider, Atari ST

The Atari ST version of Argonaut Software‘s pioneering 3D shooter, Starglider, first came out in 1986 – a year before the Amiga version (for some reason – I don’t know why).

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Typhoon Thompson in Search for the Sea Child, Atari ST

Developed by Dan Gorlin Productions and originally released for the Atari ST by Brøderbund in 1988, Typhoon Thompson in Search for the Sea Child is a simple but brilliant shooter/collect ’em up with analogue controls.

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Stunt Car Racer, Atari 8-bit

Geoff Crammond‘s classic Stunt Car Racer was converted to Atari 8-bit systems by homebrew coders Fandal and Irgendwer in 2018. And it is an excellent port that plays identically to the C64 version it is based upon.

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X, Game Boy

This game – called simply “X” – was a Japan-only release, in 1992, on the original black and white Game Boy, but its conception and development would later have a profound effect on Nintendo‘s confidence in producing 3D-based games.

X was created by British developer Argonaut Software (specifically, by Dylan Cuthbert, who was later infamously ‘poached’ by Nintendo from Argonaut), and was a demonstration of their ability to produce 3D-based games on home video game systems. This impressed Nintendo, who then tasked Argonaut with creating a new 3D game on their Super Nintendo console, which eventually became the classic Star Fox. And the rest is history… Sort of.

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Xanadu: Dragon Slayer II, MSX

Xanadu: Dragon Slayer II (aka just “Xanadu“) is the 1987 sequel to 1984’s Dragon Slayer. It was developed and published by Falcom in Japan only, but the game is entirely in English so is playable by non-Japanese speakers/readers.

Xanadu is an action RPG that looks and plays similarly to Falcom‘s own Ys series, with side-scrolling town and dungeon sections and overhead, real-time combat taking place on a separate screen. Xanadu was a much bigger hit than its predecessor and was released in MSX and MSX2 versions.

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Dragon Slayer, MSX

Although it may look extremely basic, Dragon Slayer is an important game in the development of Japanese Role-Playing Games. It is a real-time action/exploration game where you control a fighter who must collect gold, orbs, potions, and various other useful items, inside a scrolling maze that is crawling with deadly monsters.

Dragon Slayer was initially released in 1984 for the PC-8801, PC-9801, X1 and FM-7, and the MSX version followed in 1985, being ported and published by Square. It was, in fact, one of the earliest releases from Square.

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Flashback, 3DO

The 3DO version of Delphine Software‘s futuristic platform adventure, Flashback, was ported by Tiertex Design Studios and published by US Gold in North America and Europe in 1993. Flashback on the 3DO was also released by Electronic Arts Victor in Japan in 1995.

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Rainbow Islands Extra Version, Megadrive/Genesis

The “Extra Version” of Taito‘s classic Rainbow Islands is a modified version of the original arcade game, where the levels have been rearranged and the enemies changed to make the game more challenging. There are some new power-ups to discover, and the bosses have also been changed too. Rainbow Islands Extra was released into arcades in limited quantities in 1988, and was also released on the Sega Megadrive in 1990 and the FM Towns in 1992.

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Pirates!, Commodore 64

First released for the Commodore 64 by Microprose in 1987, Pirates! is a single-player, open world strategy/action game in which you play an adventurer, sailing the high seas, fighting, plundering, trading, and trying to survive the rigours of life as a seafaring captain during a brutal period of history.

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