Tag Archives: futuristic

Smash TV, Super Nintendo

I was thinking to myself: “What’s the best out-and-out blaster on the Super Nintendo?” and a couple of names came to mind. Axelay I’ve already featured on here. Smash TV, I’ve featured the arcade parent, but not the 1991 SNES version.

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F-Zero, Super Nintendo

F-Zero is an extremely fast and memorable futuristic racing game from the early days of the Super Nintendo. 1990 to be precise.

F-Zero – and Super Mario World – were the only two games available for the SNES on the day of its launch in Japan.

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Oddworld: Abe’s Oddysee, PlayStation

Abe’s Oddysee is the first in a quadrilogy of games that fall under the Oddworld series banner, and the first game to feature Abe – a likeable alien slave who is on the run from his captors.

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Aliens vs. Predator, Arcade

This 1994 arcade game from Capcom is a ridiculously over-the-top beat ’em up in the style of Cadillacs and Dinosaurs – side-scrolling, all-action, with gigantic sprites jumping around all over the place.

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Another World, Megadrive/Genesis

There are countless versions of Another WorldDelphine Software‘s 1991, sci-fi masterpiece – but the Megadrive version (shown here) is arguably the best of them.

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Robotron: 2084, Arcade

Williams Electronicssavage and heart-pounding single-screen shoot ’em up, Robotron: 2084 (1982), used twin joysticks to give the player 360 degree firing action, while at the same time allowing full 360 degree movement.

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Dark Side, ZX Spectrum

Dark Side is the 1988 sequel to Driller is a very early example of a first-person, full 3D, explorable world, that can be viewed from almost any angle.

The game engine – Freescape – has gone on to become famous as one of the earliest examples of its type, and one that was hugely influential on every 3D exploration game that followed.

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Metroid Prime, GameCube

The fifth game in Nintendo‘s famous “Metroid” series, and the first to use 3D graphics, Metroid Prime follows the well-worn gameplay path of the earlier Metroid games (that is: have all your equipment; lose all your equipment; have to find all your equipment again) and again sees you playing as Samus Aran, a female ex-soldier with a powered exoskeleton.

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Crystalis, NES

Crystalis was SNK‘s response to Nintendo‘s Zelda games back in 1990, it being an action adventure with real-time combat, just like Zelda. But Crystalis is definitely something more than simply a Zelda clone – it is one of the best games on the system and a great game in its own right.

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Laser Squad, ZX Spectrum

Another Julian Gollop classic – Laser Squad was one of the earliest squad-based tactical combat video games, released in 1988, and was originally developed for the ZX Spectrum (and later converted to various other systems).

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