Tag Archives: Cult Game

Speedball, Amiga

Developed by The Bitmap Brothers and published by Image Works in 1988, Speedball is a violent futuristic sport game where two teams try to score goals by throwing a metal ball into openings at the top and bottom of an enclosed court.

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Mercenary: The Second City, ZX Spectrum

Mercenary: The Second City is an add-on for the classic game Mercenary that gives the player a new environment and new missions to solve. It was first released for the ZX Spectrum in 1988.

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Mercenary, ZX Spectrum

Paul Woakes‘ classic open-world cockpit exploration game, Mercenary, was ported to the 48K ZX Spectrum by David Aubrey-Jones and published by Novagen Software in 1987.

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Frenzy, Arcade

Frenzy is an arcade maze/shooter from 1982 that was developed and published by Stern Electronics. It is the sequel to the 1980 arcade game, Berzerk, and features similar presentation and gameplay.

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Galaxian, ColecoVision

The Galaxian conversion for the ColecoVision was first released in 1984 by Atarisoft, and it is a decent port of the classic 1979 arcade game from Namco. A secret message in the game credits James D. Eisenstein for writing the graphics and program (he also dedicates the game to his then wife/girlfriend, Jeneane).

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Fist II: The Legend Continues, Commodore 64

Fist II: The Legend Continues is the sequel to the classic The Way of the Exploding Fist, and it plays quite differently to its predecessor. It was once again developed by Beam Software (mostly by the same people who made Fist One) and first published by Melbourne House in 1986.

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Revs, BBC Micro

Geoff Crammond‘s racing simulator, Revs, is an absolute classic on the BBC Micro. It was the first ever racing game made for home computers that focused on realism, and it still plays amazingly well to this day. Revs was first published by Acornsoft in 1985.

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Return to Castle Wolfenstein, PC

Return to Castle Wolfenstein is a re-imagining of id Software‘s classic Wolfenstein 3D, developed by Gray Matter Studios and first published by Activision in 2001. It uses the id Tech 3 engine (as created for Quake III) and has a single-player campaign, as well as a multiplayer component where players are split into Allies and Axis.

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Sunset Riders, Super Nintendo

The 1993 Super Nintendo conversion of Konami‘s 1991 arcade hit, Sunset Riders, is considered to be something of a classic on the system, and it is a lot of fun to play, either single-player, or with two players playing simultaneous co-op.

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Summer Games, Sega Master System

Summer Games on the Sega Master System is a cut-down conversion of the classic Commodore 64 sports game from Epyx. It was ported by Sega and first released in 1988.

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