Based on the 1986 John Carpenter film of the same name, Big Trouble in Little China is a side-scrolling action game designed by Mev Dinc and published by Electric Dreams Software for the C64 in 1987. And it is pretty lame, it has to be said.
Tag Archives: action
Big Trouble in Little China, ZX Spectrum
The ZX Spectrum version of Electric Dreams‘ Big Trouble in Little China was the first released, coming out the same year as John Carpenter‘s famous film, in 1986. The Amstrad CPC and Commodore 64 versions followed later, in 1987.
It Came From The Desert II, Amiga
It Came From The Desert II is an add-on/expansion pack for the classic ‘giant ant’ Cinemaware game, It Came From The Desert, and was first released in 1990. The story in this is set five years after the events of the first game. You don’t need the first game to play It Came From The Desert II, although you can load a save from part one, to continue from where you left off.
Heartland, ZX Spectrum
Heartland is a platform action game developed and published by Odin Computer Graphics for the 48K ZX Spectrum in 1986. It features gameplay that is similar to previous Odin games, Nodes of Yesod and Arc of Yesod, with a well-animated protagonist exploring a maze-like platform world of doors and elevators.
Sinbad and the Throne of the Falcon, Atari ST
The 1988 Atari ST conversion of Cinemaware‘s Sinbad and the Throne of the Falcon has considerably better graphics than the Amiga original, even though the ST can’t quite display as many colours on-screen as the Amiga can.
Continue reading Sinbad and the Throne of the Falcon, Atari ST
Sinbad and the Throne of the Falcon, Amiga
I don’t know why, but the Amiga version of Cinemaware‘s classic Sinbad and the Throne of the Falcon looks absolutely terrible. The graphics are appalling and the presentation overall is very rough around the edges. Compare it to the Commodore 64 version and it’s easy to see the disparity.
Rollaround, Commodore 64
Rollaround is an isometric action/puzzle game written by Tony Kelly of Mr. Chip Software and was published by Mastertronic in 1987. The gameplay is a combination of Marble Madness, Bobby Bearing, Spindizzy and Q*Bert, where the aim is to control a rolling ball that moves around a map of screens, rolling over tiles, activating switches, and collecting cross tiles for points.
Duke Nukem II, PC
Duke Nukem II is the sequel to 1991’s Duke Nukem and is another side-scrolling, platform-based shooter, only this time with larger, bolder graphics and jerkier scrolling. It was once again developed and published by Apogee Software, and was first released in 1993.
Alcahest, Super Nintendo
Alcahest is a scrolling, overhead action game – with RPG elements – that was developed by HAL Laboratory and published by Squaresoft in 1993. It was only ever released in Japan, but a fan-made, English translation patch is available to make it fully playable to Western audiences. Which is what I’m showing here.
Snowdown, Commodore 64
Snowdown is a one or two-player Christmas-themed action game that was written by Badger Punch Games and first released for the Commodore 64 in 2020.