Monolith‘s 1997 shooter – Blood – is a first-person satire of every horror movie you ever saw, and also a few that you probably didn’t.
Category Archives: Systems
Video gaming systems.
Robin Hood: Legend Quest, Amiga
I’ve no idea why Codemasters changed the title, but this is Super Robin Hood on the Amiga – the classic 8-bit game by the Oliver Twins – except under a different name.
Super Robin Hood, NES
This excellent Nintendo Entertainment System version of Codemasters‘ Super Robin Hood was developed in the late Eighties, before the 16-bit versions (which are somewhat different to the classic 8-bit originals).
Super Robin Hood, Commodore 64
This Commodore 64 version of the Oliver Twins‘ classic platforms and ladders game, Super Robin Hood, first came out in 1987.
It was programmed by Delvin Sorrell, with graphics by James Wilson and music by David Whittaker.
Ant Attack, Commodore 64
The ZX Spectrum original of Ant Attack was so good that it spawned a decent 1984 Commodore 64 version, by Paul Fik and Bitterne Software.
Ikari Warriors, Arcade
SNK‘s famous arcade shooter, Ikari Warriors, was released in 1986 at a time when many Commando clones were saturating the market, but managed to stand out against the competition.
Swords and Sorcery, Amstrad CPC
This Amstrad CPC conversion of Swords and Sorcery by PSS is even better than the ZX Spectrum original. The graphics are slightly better, if anything.
Contra: Hard Corps, Megadrive/Genesis
Contra: Hard Corps is Konami‘s attempt to recreate the thrills and spills of the legendary SNES game, Contra III: The Alien Wars (aka Super Probotector), on the Sega Megadrive/Genesis, and – to be honest – it falls a little short of its SNES cousin.
Anachronox, PC [Part 2]
Part 2 of our Anachronox special. A selection of grabs from later in the game. Showing just a fraction of the wide variety in this groundbreaking American Role-Playing Game.
Anachronox, PC [Part 1]
Anachronox is a weird-but-great mixture of RPG and action game, developed by Ion Storm and published by Eidos Interactive in 2001.
What is strange about it is the storyline, and the setting. It’s part ‘film noir-ish’ detective story; part comedy – part sci-fi fantasy; set across six different planets in a far-flung future, packed full of bizarre characters, environments and quests.