Category Archives: Bethesda

The Elder Scrolls Series, PC

There’s been approximately four years on average, between episodes of The Elder Scrolls series, and we are currently long overdue an announcement on a follow-up to 2011’s Skyrim. At the time of writing, it’s been eight years since Skyrim, and three years since the remaster.

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Skyrim, PC

Or – to give the game its full title: The Elder Scrolls V: Skyrim – a legendary, open-world RPG with a dragon-riding, fantasy horror setting, and a chilly, Nordic, snowy feel to the landscapes.

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Redguard, PC

The Elder Scrolls Adventures: Redguard is a third-person action/adventure set in the world of Bethesda‘s famous The Elder Scrolls series. It was initially released in 1998 for the PC, running under MS-DOS.

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Battlespire, PC

An Elder Scrolls Legend: Battlespire is a spin-off from the famous Elder Scrolls series of RPGs by Bethesda Softworks. It first came out in 1997 – between Daggerfall and Morrowind – and is an MS-DOS-based action/RPG with fairly primitive 3D graphics.

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Rage, PC

id Software‘s fantastic post-apocalyptic shooter Rage was first released by Bethesda in 2010.

The game generally divides games-players, although in my opinion it is a great First-Person Shooter. And a weapon-fetishist’s wet dream…

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The Elder Scrolls: Arena, PC

The first game in the famous Elder Scrolls series (Oblivion; Skyrim) was first released by Bethesda Softworks for PC MS-DOS in 1994.

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Daggerfall, PC

The second game in the famous Elder Scrolls series, this one called The Elder Scrolls II: Daggerfall.

Daggerfall is a sprawling MS-DOS-based RPG, full of monsters and magic (and fun), and was first released by Bethesda (and US Gold, in the UK anyway), back in 1996.

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Oblivion, PC

Or, to give the game its full title: The Elder Scrolls IV: Oblivion – the fourth game in the popular Elder Scrolls series.

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Fallout: New Vegas, PC

Fallout: New Vegas really is the game Fallout 3 could have been. Don’t get me wrong: I liked Fallout 3 (and loved Fallouts 1 & 2), but the storytelling and decision-making in Fallout 3 I felt left a LOT to be desired.

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