Tag Archives: Two-Player

Games that two people can play simultaneously.

Sensible World of Soccer, Amiga

Arguably the best version of Sensible Soccer, on any system. It has international and domestic teams, leagues, cups, friendlies, career mode, specials, and more. The level of detail is quite remarkable.

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Laser Squad, Atari ST

Laser Squad was a great strategy game on early 8-bit home computers. This Atari ST 16-bit conversion retains the same excellent turn-based gameplay, but updates the graphics with extra colours and frame rates.

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Sensible Soccer, Atari ST

The Atari ST version of Sensible Soccer is just as good as its Amiga parent, to all intents and purposes. Even the scrolling is smooth, which is quite rare on the ST!

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Lotus Turbo Challenge 2, Atari ST

Lotus Turbo Challenge 2 is a classic 2D arcade-style racing game, created by Magnetic Fields and published by Gremlin Graphics in 1991.

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Dyna Blaster, Atari ST

This game is really a re-titled BombermanHudson Soft‘s famous maze game – on the Atari ST. The game was re-named to avoid any association with the IRA bombing campaign in the UK, which was happening at the time.

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Rainbow Islands, Atari ST

Thanks to British developer Graftgold the Atari ST has an almost perfect conversion of Taito‘s arcade classic, Rainbow Islands. To all intents and purposes the ST version of Rainbow Islands is identical to the arcade original. Well, kind of…

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Hard ‘N’ Heavy, Atari ST

Hard ‘N’ Heavy was created either as a sequel to The Great Giana Sisters, or was originally a Giana Sisters game itself, such is the similarity between it and the aforementioned game.

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Sinistar, Arcade

People forget how early Sinistar was – 1983. Which was a hell of a year for old arcade shooters!

Of the first colour arcade shooters, the class of 1983 were definitely second or third generation – in terms of ideas, patterns, movement, challenge, and sophistication. Graphically they were becoming a great improvement over early shoot ’em ups.

Sinistar is a good example of this. The graphics are much more detailed and colourful than the old arcade shooters of 1980/81.

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Xevious, Arcade

Namco‘s groundbreaking Xevious gave you a ship (the Solvalou) that could fire both a laser at flying targets and drop bombs on ground targets. Two fire buttons… Innovative in arcades in 1982.

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Galaga, Arcade

Namco‘s Galaga – the sequel to Galaxian – came out in 1981 and was an immediate hit with gamers.

Gone were the days of Space Invaders and rigid attack patterns – the baddies in Galaga danced around the screen; made circles, and flew around in distinct and fluid attack patterns. It was new and it was revolutionary!

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