Predictably the Apple II conversion of Bruce Lee isn’t that great. It’s nowhere near as bad as the awful BBC Micro version, but it does have its problems. It first came out in 1984 and was programmed by Rick Mirsky.
Tag Archives: Sumo
Bruce Lee, Amstrad CPC
The Amstrad CPC version of Datasoft‘s Bruce Lee, developed by Timedata Ltd., is excellent – not far off the Atari 8-bit and Commodore 64 versions, which are rightly regarded as retro-gaming classics.
Bruce Lee, ZX Spectrum
Bruce Lee on the ZX Spectrum was developed by Ocean Software and is an excellent conversion of the Atari 8-bit original. It’s playable, solid, and remains great fun to play to this day. It even retains the simultaneous two-player mode from the original.
Bruce Lee, BBC Micro
Bruce Lee on the BBC Micro is… well, let’s just say that it’s “different” to the classic Atari 8-bit or Commodore 64 originals. Not hugely different in terms of gameplay – more: different in terms of how it looks, and in the detail. The game was published by US Gold and Micro Power in 1986.
Bruce Lee, MSX
The MSX conversion of Datasoft‘s classic Atari 8-bit/Commodore 64 game, Bruce Lee, was coded by Mike Livesay and published by Comptiq in 1985.
Bruce Lee, Atari 8-bit
Ron J. Fortier‘s and Kelly Day‘s classic Bruce Lee is part platform game, part beat ’em up.
In it you assume the role of Bruce, fighting his way through a number of simple puzzles. The basic aim is to collect the lanterns so that they open up new exits.
Bruce Lee, Commodore 64
Ron J. Fortier and Kelly Day‘s brilliant Bruce Lee shows that you can squeeze real character into tiny pixels if you try hard enough, what with it’s dozy sumo (The Green Yamo) and daft ninja chasing you down relentlessly, like idiots on the run. And punching and kicking them is not only hilarious, but also essential, if you are to keep them off your back.