Tag Archives: shooting

RoboCop, Commodore 64

The Commodore 64 version of RoboCop was first released by Ocean Software in 1988, and it is well-presented, but does have one major fault that I find completely puzzling…

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Crime Wave, Atari ST

Crime Wave is a side-scrolling run-and-gun shooter, developed by The Code Monkeys for Access Software and first published in 1990. It is reminiscent of the 1989 arcade game, Narc, and could in fact be described as a clone of that game.

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Crime Wave, PC

Developed and published by Access Software in 1990, Crime Wave is a side-scrolling run-and-gun shooter for MS-DOS that uses digitised graphics for the backgrounds, sprites, and cut scenes. Crime Wave – it has to be said – looks and plays like a clone of Williams Electronics‘ 1989 arcade game, Narc, which it almost certainly is.

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Commando, Intellivision

I’ve been wanting to add the Intellivision version of Commando for some time now, but every time I tried to play it, I could never get the controls to work properly. Until now…

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Gauntlet 4, Megadrive/Genesis

Gauntlet 4 (aka Gauntlet IV) was developed by M2 and published by Tengen in 1993, exclusively for the Megadrive/Genesis. In some respects the development of this game is just as interesting as the game itself.

Gauntlet 4 began life as a homebrew remake of Gauntlet, among a small group of friends in Japan, for the Sharp X68000 home computer. Atari Games, the developer of the original Gauntlet, eventually caught wind of the project and commissioned the group (now named M2) to produce a sequel instead.

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Gauntlet III: The Final Quest, Amiga

Developed by Software Creations and published by US Gold in 1991, Gauntlet III: The Final Quest is a home computer-only sequel to the classic arcade games, Gauntlet and Gauntlet II.

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The NewZealand Story, ZX Spectrum

The ZX Spectrum version of Taito‘s The NewZealand Story was programmed by Gerald Weatherup of Choice, and was published by Ocean Software in 1989. And it is a decent port of the cute and colourful arcade game – except without the colour…

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Choplifter III, Super Nintendo

The 1994 Super Nintendo version of Choplifter III is an updated/enhanced version of the classic 8-bit scrolling shooter, Choplifter, in which you fly a helicopter over enemy territory, rescuing hostages. The game was developed by Beam Software and was published by Extreme Entertainment in North America, Ocean Software in Europe, and Victor Entertainment (JVC) in Japan.

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Choplifter III, Game Boy

Choplifter III on the Game Boy was developed by Teeny Weeny Games and published in the UK only by Ocean Software in 1994. It is essentially a straight port of the Game Gear version – except without the colour.

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Choplifter III, Game Gear

The second Choplifter sequel, Choplifter III, was first released for the Sega Game Gear, in 1993, before coming out on the Super Nintendo, in 1994. The Game Gear version was created by Teeny Weeny Games, for Beam Software, and published by Extreme Entertainment in North America only.

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