Tag Archives: shooting

Retrograde, Commodore 64

Developed by Apex Computer Productions, in association with Transmission Software, and published by Thalamus in 1989, Retrograde is a side-scrolling, progressive weapons shooter written by the same guys who made Creatures.

Retrograde came before Creatures, though.

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Special Criminal Investigation, Commodore 64

Special Criminal Investigation is quite a ‘special’ game. It is part of the Chase HQ series and was released on cartridge only, for the Commodore 64 at least, by Ocean Software in the UK.

SCI was also released late in the Commodore 64‘s lifetime (in 1990 to be precise), so benefited from coders knowing advanced programming techniques that could push the beige bread bin further than it had ever been pushed before.

And the result is a fast-paced, visually-impressive, and highly playable racing game. Sorry, chasing game… A conversion of the Taito arcade game, sometimes known as simply S.C.I. or Chase HQ 2: Special Criminal Investigation.

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Special Criminal Investigation, Arcade

Sometimes known simply as S.C.I. or Chase HQ 2: Special Criminal Investigation, this high octane driving sequel to Chase HQ is another fast-paced driving game with you playing a cop hot on the heels of some nasty criminals.

It was developed and manufactured by Taito and released into arcades in 1989, and – for my money – is one of the most exciting and heart-pumping 2D chase games ever made.

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Battle Command, Amiga

Battle Command is a classic Amiga tank game, developed by Realtime Games Software and published by Ocean Software in 1990.

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Aero Fighters 2, Neo Geo

Aero Fighters 2 (also known as Sonic Wings 2) is a superb vertically-scrolling bullet hell shooter from 1994, developed by Video System and published by SNK on the Neo Geo.

It can be played single, or simultaneous two-player, and you can choose between eight different aircraft to fly. Well, not really ‘fly’, but you know what I mean…

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Pulstar, Neo Geo

Pulstar is a horizontally-scrolling, ‘bullet hell’ style shooter developed by Aicom and published in arcades for the Neo Geo MVS in 1995.

And – let’s face it – it’s also a blatant rip-off of Irem‘s R-Type too. That said: it’s not a bad rip-off at all, arguably eclipsing R-Type in terms of graphics.

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Shock Troopers, Neo Geo

Shock Troopers is a one or two-player, over-the-top arcade shooter developed by Saurus in 1997. It is a mixture of overhead and isometric style Run-and-Gun action – similar in some respects to Total Carnage and Caliber .50.

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Platoon, Commodore 64

Developed and published by Ocean Software and licensed from the 1986 Oliver Stone film of the same name, Platoon on the Commodore 64 managed to win over gamers and critics, back in 1987 when it was first released, with its atmospheric and varied gameplay.

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Rex, ZX Spectrum

Rex is a very enjoyable platform shooter, created by Neil Harris, John Anderson, and Richard Allen and published by Martech in 1988. Some describe it as a ‘Metroidvania‘ type game, although it reminds me more of another Spectrum classic – Starquake. Or maybe a Monty Mole game, crossed with Cybernoid.

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