Playing the Atari 5200 version of Taito‘s classic Space Invaders you can’t help but wonder what the programmer was thinking when he made it. Had he ever played the original Space Invaders, or was he instructed to “make something better” than the original? Because this seems to ignore a few important details from the arcade game…
Tag Archives: shooting
Robotron: 2084, Atari 5200
The Atari 5200 version of Williams Electronics‘ classic arcade shooter, Robotron: 2084, was published by Atari, Inc. in 1983.
Alien Syndrome, Commodore 64
The C64 version of Alien Syndrome was developed by Softek International and published under their ACE label in 1988. It is a very good port of the Sega arcade game, although it does have one issue that might annoy players…
Pooyan, Atari 8-bit
The Atari 8-bit version of Konami‘s classic arcade game, Pooyan, was coded by Scott Spanburg, with graphics by Kelly Day, and was published by Datasoft in 1983.
The Eidolon, Amstrad CPC
Adapted by P.A.W. Software, the Amstrad CPC version of The Eidolon is another excellent port of Lucasfilm Games‘ classic cave exploration game. It was first released by Activision in 1986 and could be argued is one of the best games on the Amstrad (although some would disagree).
The Eidolon, MSX
The MSX version of Lucasfilm Games‘ The Eidolon was published in Japan only – on cartridge – by Pony Canyon in 1986, and it is on-par with the original Atari 8-bit and Commodore C64 originals of this classic cave exploration game.
All Or Nothing, ZX Spectrum
Written by Paul W. Reynolds (the same guy who wrote the classic Krakatoa) and published by Abbex Electronics in 1984, All Or Nothing is an isometric action game where you parachute into an enemy camp on a mission to find and steal their secret plans.
Zaxxon, Atari 5200
The Atari 5200 version of Sega‘s classic arcade game, Zaxxon, was programmed by Ronald J. Fortier and first released in 1984.
Zaxxon, SG-1000
Zaxxon was arguably Sega‘s flagship game during the early 1980s so it was ported to most home computers and consoles. The Japan-only SG-1000 version first came out in 1985 and is a reasonable conversion of the classic isometric shooter.
Shadow Squadron, Sega 32X
Developed and released by Sega in 1995, Shadow Squadron (also known as Stellar Assault in Europe) is a first-person, 3D space combat game with fast-moving filled polygons. The game can be played by one or two players and features a co-op mode where one player steers the ship and the other mans a gun turret.