Tag Archives: Sci-Fi

Rise of the Robots, PC

Mirage‘s infamous 1994 beat ’em up, Rise of the Robots, was hyped massively before, during and after its initial release, but never managed to break free from criticism that it was nothing more than a steaming pile of donkey muck.

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Zombies Ate My Neighbors, Super Nintendo

This brilliant single and multi-player overhead shooter by LucasArts is a parody of every single horror and sci-fi film you’ve ever seen.

Chainsaws, zombies, UFOs, mummies, werewolves, demonic babies, spiders, shopping malls – you name it, the game will throw it at you during at least one of its 48 different stages.

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Oddworld: Abe’s Oddysee, PlayStation

Abe’s Oddysee is the first in a quadrilogy of games that fall under the Oddworld series banner, and the first game to feature Abe – a likeable alien slave who is on the run from his captors.

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Another World, Megadrive/Genesis

There are countless versions of Another WorldDelphine Software‘s 1991, sci-fi masterpiece – but the Megadrive version (shown here) is arguably the best of them.

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Dark Side, ZX Spectrum

Dark Side is the 1988 sequel to Driller is a very early example of a first-person, full 3D, explorable world, that can be viewed from almost any angle.

The game engine – Freescape – has gone on to become famous as one of the earliest examples of its type, and one that was hugely influential on every 3D exploration game that followed.

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Star Fox, Super Nintendo

I’m going to use the Japanese and North American name for this game – Star Fox – rather than the European name (Star Wing, which was chosen because the name “Star Fox” was apparently too similar to a German company called “StarVox”!).

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Todd’s Adventures in Slime World, Megadrive/Genesis

Todd’s Adventures in Slime World is a game developed by Epyx and first released on the Atari Lynx in 1990.

This Megadrive/Genesis version came later – in 1991 – and in my mind is better than the original, because you can see more of the play area in this version (because the graphics are higher resolution), and there’s also simultaneous split-screen play.

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Todd’s Adventures in Slime World, Atari Lynx

The original Atari Lynx version of Todd’s Adventures in Slime World, developed by Epyx and released by Atari in 1990.

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Metroid Prime, GameCube

The fifth game in Nintendo‘s famous “Metroid” series, and the first to use 3D graphics, Metroid Prime follows the well-worn gameplay path of the earlier Metroid games (that is: have all your equipment; lose all your equipment; have to find all your equipment again) and again sees you playing as Samus Aran, a female ex-soldier with a powered exoskeleton.

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Laser Squad, ZX Spectrum

Another Julian Gollop classic – Laser Squad was one of the earliest squad-based tactical combat video games, released in 1988, and was originally developed for the ZX Spectrum (and later converted to various other systems).

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