Tag Archives: Rescue

H.E.R.O., ColecoVision

The ColecoVision version of the classic rescue game, H.E.R.O., looks quite similar to the Commodore 64 version, in that: the graphics are a little rough around the edges.

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The Addams Family, Super Nintendo

Back in the early 1990s Ocean Software had a reputation for producing mostly movie-licensed action games, and The Addams Family on the Super Nintendo is arguably the pinnacle of that niche.

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The NewZealand Story, Arcade

Taito‘s 1988 arcade release, The NewZealand Story, is a super-cute platform game featuring a kiwi called Tiki, who is on a rescue mission to save his friends who have been kidnapped by a Leopard Seal. Tiki can jump and shoot arrows from his bow (as kiwis do), as well as commandeer various different floating or flying vehicles to get around in.

The NewZealand Story was an instant hit with gamers and is still much loved today.

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Alien 3, Megadrive/Genesis

Probe Software developed this side-scrolling version of Alien 3 for Acclaim in 1992.

It is a run-and-gun platform game with you playing a bald Ripley trying to rescue cocooned prisoners while fending off waves of attacking aliens.

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Golden Hornet, PC

Golden Hornet, by Hijong Park, is an excellent ‘modern retro’-style, ‘twin stick’, helicopter-based shoot ’em up, set in a variety of different scrolling levels.

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Rocket Ranger, Amiga

Cinemaware‘s Rocket Ranger was first released in 1988 to much critical acclaim.

The game follows the format of most Cinemaware games, with cut scenes interspersed between planning screens and action screens.

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Fort Apocalypse, Atari 8-bit

Steve Hales‘ superb Fort Apocalypse is a classic American video game that originated on Atari 8-bit home computers in 1982.

The game is a multi-directional, scrolling shooter where you control a helicopter flying around a series of underground caverns looking for men to rescue.

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Rescue On Fractalus, Atari 8-bit

The Atari 800 version of Rescue On Fractalus was released in 1984 and was the first version available. It was a critical success and drew quite a lot of attention to Atari 8-bit home computers (jealous Commodore 64 owners had to wait almost a year before they got a conversion).

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Braxx Bluff, ZX Spectrum

Braxx Bluff was released by Micromega for the ZX Spectrum in 1984. It was written by Tony Poulter.

It’s a weird game – of space exploration – well, the exploration of a planet and its surface.

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