Braxx Bluff was released by Micromega for the ZX Spectrum in 1984. It was written by Tony Poulter.
It’s a weird game – of space exploration – well, the exploration of a planet and its surface.
And I say “exploration”, but it’s more like a weird, first-person trip through the slitscan sequence in Stanley Kubrick‘s 2001: A Space Odyssey. Although that is apportioning far too much credence to this game. And there really isn’t a great deal to Braxx Bluff – other than the gaudy graphics and pseudo 3D cockpit effect. It’s a rescue game. Apparently.
Not my favourite Spectrum game of all time (as you can probably tell by my appalling sarcasm), but an interesting and different one nonetheless, and somewhat ahead of its time.