Tag Archives: film tie-in

Terminator: Future Shock, PC

Terminator: Future Shock is a first-person shooter based on James Cameron‘s Terminator films. It was developed by Bethesda and also published by them in North America in 1995. Virgin Interactive published the game in Europe.

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Mary Shelley’s Frankenstein, Megadrive/Genesis

The Megadrive/Genesis version of Bits StudiosMary Shelley‘s Frankenstein is a bit of a poor relation to the Super Nintendo version of the game. Mainly because the lack of colour in the visuals tends to make this version look a bit rough when compared to the SNES version. But it is what it is: a fairly bog standard platform game loosely based on Kenneth Branagh‘s 1994 film.

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Mary Shelley’s Frankenstein, Super Nintendo

The 1994 Super Nintendo game, Mary Shelley’s Frankenstein, is an adaptation of the film of the same name, starring Robert De Niro, Helena Bonham Carter and Kenneth Branagh. It was developed by British company Bits Studios and published by Sony Imagesoft in North America only.

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Mary Shelley’s Frankenstein, Sega CD

The Sega CD version of Mary Shelley’s Frankenstein is completely different to the platform game of the same name developed by Bits Studios, although it is still based on the 1994 film starring Robert De Niro as The Monster. This game was developed by Psygnosis and published as a double pack, alongside Bram Stoker’s Dracula, by Sony Imagesoft in 1994. As far as I know it wasn’t released as a stand-alone title.

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Cobra, Commodore 64

The 1986 Commodore 64 version of Cobra – based on the Sylvester Stallone film of the same name – is infamous for its sheer awfulness. It is based on the more successful ZX Spectrum game, designed and programmed by the late Jonathan Smith, but has lost a great deal in translation to the C64.

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Big Trouble in Little China, Amstrad CPC

The 1987 Amstrad CPC version of Big Trouble in Little China is more or less a direct port of the ZX Spectrum original, but with slightly more colour in the graphics. It is noticeably slower than the Spectrum version, though.

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Big Trouble in Little China, Commodore 64

Based on the 1986 John Carpenter film of the same name, Big Trouble in Little China is a side-scrolling action game designed by Mev Dinc and published by Electric Dreams Software for the C64 in 1987. And it is pretty lame, it has to be said.

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Big Trouble in Little China, ZX Spectrum

The ZX Spectrum version of Electric DreamsBig Trouble in Little China was the first released, coming out the same year as John Carpenter‘s famous film, in 1986. The Amstrad CPC and Commodore 64 versions followed later, in 1987.

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The Evil Dead, ZX Spectrum

The ZX Spectrum version of Palace Software‘s The Evil Dead video game was never released as a stand-alone title, although it was given away as a freebie on the b-side of the cassette for the ZX Spectrum version of Cauldron. Probably because Palace realised that no person in their right mind would pay money for a game this bad.

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Gremlins: The Adventure, ZX Spectrum

Gremlins: The Adventure is a text-based adventure, with graphics, based on the successful comedy horror film from 1984. It was first released in 1985 by Adventure International and was programmed by Brian Howarth with artwork by Teoman Irmak.

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