In Shadow of the Beast II you again play as ‘Aarbron‘, the bipedal being who was turned into a half-beast by the evil wizard Maletoth (who you defeated in the first Shadow of the Beast), and who is now in half-beast, mostly human, form and who is searching for his kidnapped sister.
Tag Archives: difficult
Akumajō Dracula, X68000
The 1993 Sharp X68000 version of “Akumajō Dracula” is arguably the best version of the first Castlevania game available, with improved graphics and sound, and redesigned gameplay to accomodate new and more dramatic situations.
Also known as “Vampire Killer” in Europe; also known as “Castlevania” in North America; but known in its native Japan as “Akumajō Dracula“, this is an updated remake of the first game in the Castlevania series. And it is known for being two things: 1. REALLY GOOD, and 2. REALLY HARD!
Super Qix, Arcade
The sequel to the 1981 arcade game, Qix, Super Qix is more of the same line-drawing, area-capturing gameplay that made the original so challenging and compelling. It was first released by Taito in 1987.
The Sentinel, PC
Geoff Crammond‘s classic weird puzzle game, The Sentinel (also known as The Sentry in North America), was released by Firebird Software for PC MS-DOS in 1989.
Flashback, PC
Also known as “The Quest for Identity“, Flashback is a classic platform action game from Delphine Software International, set some time in the future, where you’re trying to piece together your memory after a recent trauma. The MS-DOS version was first published by US Gold in 1993.
Venture, ColecoVision
Venture is a conversion of Exidy‘s 1981 arcade game of the same name, and was a launch title on the ColecoVision in 1982.
Miner 2049er, ColecoVision
The ColecoVision port of Bill Hogue‘s pioneering and influential Atari 8-Bit platform game, Miner 2049er, was programmed by Mike Livesay and published by Micro Fun in 1983. It is an excellent game, but it is arguably way too difficult for its own good.
Frogger, ColecoVision
Konami‘s classic arcade game, Frogger, was first released for the ColecoVision in November of 1983 and it immediately became one of the console’s biggest-selling cartridges.
Frenzy, ColecoVision
Frenzy is a 1984 conversion of the 1982 arcade game of the same name, which in turn is a sequel to the maze shooter, Berzerk. The ColecoVision port was developed by Stern Electronics, who made the original arcade game, and is therefore very authentic to that game. In fact: it’s even better than the arcade game, because it’s less archaic, more playable, and is more varied.
Eliminate Down, Megadrive/Genesis
Eliminate Down is a top-quality single-player, side-scrolling, bullet hell shooter developed by Aprinet and published exclusively for the Megadrive/Genesis by Soft Vision in 1993. The game was only ever released in Japan, but is in English, so is easy to understand. There are fan translation patches available, and those translate the game into Spanish and Dutch.