Tag Archives: difficult

Shadow of the Beast II, Amiga

In Shadow of the Beast II you again play as ‘Aarbron‘, the bipedal being who was turned into a half-beast by the evil wizard Maletoth (who you defeated in the first Shadow of the Beast), and who is now in half-beast, mostly human, form and who is searching for his kidnapped sister.

Continue reading Shadow of the Beast II, Amiga

Akumajō Dracula, X68000

The 1993 Sharp X68000 version of “Akumajō Dracula” is arguably the best version of the first Castlevania game available, with improved graphics and sound, and redesigned gameplay to accomodate new and more dramatic situations.

Also known as “Vampire Killer” in Europe; also known as “Castlevania” in North America; but known in its native Japan as “Akumajō Dracula“, this is an updated remake of the first game in the Castlevania series. And it is known for being two things: 1. REALLY GOOD, and 2. REALLY HARD!

Continue reading Akumajō Dracula, X68000

The Sentinel, PC

Geoff Crammond‘s classic weird puzzle game, The Sentinel (also known as The Sentry in North America), was released by Firebird Software for PC MS-DOS in 1989.

Continue reading The Sentinel, PC

Flashback, PC

Also known as “The Quest for Identity“, Flashback is a classic platform action game from Delphine Software International, set some time in the future, where you’re trying to piece together your memory after a recent trauma. The MS-DOS version was first published by US Gold in 1993.

Continue reading Flashback, PC

Miner 2049er, ColecoVision

The ColecoVision port of Bill Hogue‘s pioneering and influential Atari 8-Bit platform game, Miner 2049er, was programmed by Mike Livesay and published by Micro Fun in 1983. It is an excellent game, but it is arguably way too difficult for its own good.

Continue reading Miner 2049er, ColecoVision

Frenzy, ColecoVision

Frenzy is a 1984 conversion of the 1982 arcade game of the same name, which in turn is a sequel to the maze shooter, Berzerk. The ColecoVision port was developed by Stern Electronics, who made the original arcade game, and is therefore very authentic to that game. In fact: it’s even better than the arcade game, because it’s less archaic, more playable, and is more varied.

Continue reading Frenzy, ColecoVision

Eliminate Down, Megadrive/Genesis

Eliminate Down is a top-quality single-player, side-scrolling, bullet hell shooter developed by Aprinet and published exclusively for the Megadrive/Genesis by Soft Vision in 1993. The game was only ever released in Japan, but is in English, so is easy to understand. There are fan translation patches available, and those translate the game into Spanish and Dutch.

Continue reading Eliminate Down, Megadrive/Genesis